Quote (Bigheaded @ Dec 13 2021 02:52am)
Fine lets give you a clear answer then.
There are 3 reasons:
1. Level 4 mobs will have a reasonable chance of surviving an attack with 60ee tier 3 weapon even with 20-30 more prof
2. Multi target abilities such as multistrike and crossstrike do less damage on single targets, so having maxed ee maximises chances they'll die
3. There is nothing better to be using, there's no point in buying a cheaper one seeing even 60ee t3 costs next to nothing. If a tier 3 with 60ee costed say 500 fg, then yes your arguement for selling it and upgrading something else makes sense, but 20 fg is nothing here.
To add to this, it's not uncommon once you hit the cap, to start looking into buying weapons to get past the 80ee cap by having side stats such as this one.
Legendary elm club
Damage: 23 to 104
+50% Enhanced Effect
+15 Strength
+2 Life Regen
+1 to 2 Life per Attack
+3% Mind Numb
+2% Power Shot
+2 Jubilance
My intention is to one day hit the 30 prof required to cap this out. Same can be said for this one, where i'm only 7 (nearly 6) prof away from reaching the cap on this one. Whether or not the int is better than max mana i'm unsure as i generally get max mana from my other items.
Angelic fire IV
Level Req: 5
Spell Damage: 46 to 124
Mana Cost: 29
+69% Enhanced Effect
+9 Intelligence
+1% Damage Return
+2 Jubilance
Neither of these items costed much, the club may have cost me 50-100 fg, but in comparison to my set costing 33000 fg, this doesn't really make a dent in the cost.
I will say the idea isn't as daft as it looks.
Lets arguably say you have a set of level 20-50 weapons each with 100ee and a MQ weapon of 130ee, This is same price as 20-50 weapons with 110ee and a mq of 110ee, but the first set in general will be faster seeing you use that mq weapon all the way from 55 all the way to MQ.
Unfortunately you argued for t3's where the logic isnt there due to how cheap t3's are. Better off arguing why do we pay 20k+ for a 40 dex tier 1 ice/robe unspawn, as in that sense then yes, we're better off saving the fg and spending it on MQ upgrades, the reason they sell at that price is the people who buy them already have the best MQ gear that they can buy anyway.
Great discussion. I've re-read it. So I will quote 2 sections out of my initial post (in "")
#1: (which was written after #2)
So, my question is this, "Why are you still saving the 60% Enhanced Effect Tier III item knowing full well that there is NO BENEFIT using it?"
#2:
"To be honest, you could just use a Tier III sword with
0 PROF% and 1 hit kill 80% of the time from level 1 to 5."
Now everything that was posted, was in reflection that a person with 20+ Rank and USING the EXCUSE that they DON'T gain ANY PROF points from level 1 to 21, should in fact, get rid of that Tier III &/or IV &/or V &/or VI weapon and move onto something else... damn they could start casting if they had great casting gear with +XXX Max Mana in conjunction with +Int.
Abilities is what you posted about... hey great, you are referring to being in a group, so how much Charge % do you have in your 1 point Ability at level 1 to 5 ... 20% , 10% , 6%... 20% for like a Samurai using Multistrike, definitely NOT a feeder that hasn't unlocked Samurai class. Okay... you are talking about HIGHER LEVELS right ... like level 10 and woot, you have 48% in your ability for Power Strike (if fighter), maybe Retribution (if Barb) ... but then they are not Multi abilities right. But works for Samurai, also Warlock caster not sure, not really debatable because you would be @ the level for you to be gaining Prof points anyway.
As for the lvl 55+ ... pity the game mechanics there being you use more actions to kill each one off in comparison with your EE items... mind you, if 250%+ EE level 55 items dropped as frequently as 50-55% EE tier III items... it would be over kill, and even with me mentioning this... someone will have to have Rank 55 in weapon or charm first.
But great discussion, different way of looking at it and how it was interpreted.