Quote (Arandros @ Dec 9 2021 09:39pm)
Hm i just tried:
i added 2 vit to my char and got ~110 life. Imho this means that life is not "accumulated" by early skilling of vit but more likely by your current vitality*level + baselife or something like that. Meaning even when i finish sneaky late in the game it should yield the same reward?! Can someone proof me wrong please? Still missing 7 to 15 vit at any point hurts.
It is something like this... you can even check it with your mules and their starting stats and their hitpoints.
for ADDED (not from equipment) 1 vita = 2 hit points... so if you have 30 vitality, you have 60 hit points at level 1, or like a barb with 60 vitality = 120 hit points.
ON TOP ... you gain another 1 hit point (if I remember correctly) per level... so you get +2 Hit points @ level 2.
If you start with 30 vita = 60 hit points at level 1, then you reach level 2 and don't add any vitality, you have like 62 hit points. (think it works that way)
This post was edited by izParagonzi on Dec 9 2021 07:33pm