d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > Attacking Mobs Off Screen Using An Ultrawd Monitor
12Next
Add Reply New Topic New Poll
Member
Posts: 4,128
Joined: Sep 16 2008
Gold: 0.00
Apr 17 2021 09:40am


Or even just using Nvidias Control Panel.

so yeah this is bad for PvP.

click the imgur link below to watch somebody abusing this "mechanic"

https://imgur.com/W0Pfl6G


some extra copypasta:

"Good tests but I disagree with the conclusions.

After the bow was fired at the enemies on the side of the screen they started moving, but they were not "Aggro'd". They were just doing a basic AI movement to get out of harms way, which is why most of the time they walked away from the user. The gargantuan beast just happened to eventually stroll close enough toward the player to "see" him and be properly aggro'd.

I do not think Blizz has done any work to change the aggro range, and still think it's a problem for PvM balance, let alone PvP balance.

It is interesting to show you can just manually adjust your resolution to whatever ratio in Nvidia control panel. With that in mind, whats stopping us from loading some insane ratios like 90:1 and teleporting a whole area in 1 tele, or casting blizzard from 10x screens away?

Hint: nothing stops you and its totally game breaking."




Just an idea from another commenter:

"They can just make it so you just can't see other players outside the real 'edge'.

For example, when you turn hostile to another player, you'd get a PvP debuff that makes everything outside the 4:3 ratio pitch dark and ignore Light Radius bonuses."


What do you guys think? I mean, it's obvious this will kill PvP, if not fixed prior to launch.

This post was edited by DeleteError on Apr 17 2021 10:01am
Member
Posts: 867
Joined: Jul 11 2005
Gold: 0.00
Apr 17 2021 09:47am
Ultralock'd
Member
Posts: 8,815
Joined: Jul 13 2009
Gold: 88,618.00
Apr 18 2021 12:57pm
Quote (DeleteError @ Apr 17 2021 05:40pm)
I mean, it's obvious this will kill PvP, if not fixed prior to launch.


is it? people adjust.

Member
Posts: 1,480
Joined: Mar 2 2021
Gold: 526.00
Apr 18 2021 02:44pm
Quote
What do you guys think? I mean, it's obvious this will kill PvP, if not fixed prior to launch.


I doubt it will kill pvp.

Member
Posts: 1,603
Joined: Apr 13 2021
Gold: 8,734.31
Apr 18 2021 02:50pm
There has been all manner of dumb shit in Diablo II PvP throughout the entire life of the game. People will adapt, if it's even a problem at all.

This post was edited by Karew on Apr 18 2021 02:50pm
Member
Posts: 18,687
Joined: Jul 9 2008
Gold: 26,130.00
Apr 18 2021 02:51pm
not a big deal,
Member
Posts: 592
Joined: Apr 18 2021
Gold: 0.00
Apr 18 2021 02:57pm
We already had people with hack who worked similar to this on original LOD.
d2 pvp isnt fair by nature , people made rulez for it.
Peraonnally if someone lock me like this , i will just count it as bm duel that's all. I hope for him, he isnt playing an elemental build.
Member
Posts: 22,122
Joined: Nov 24 2016
Gold: 120.00
Apr 18 2021 03:19pm
Quote (DeleteError @ Apr 17 2021 11:40am)
I mean, it's obvious this will kill PvP, if not fixed prior to launch.




Survival of the richest and the fittest motha fucka. Deal with it
Member
Posts: 5,764
Joined: Jun 13 2005
Gold: 691.66
Apr 18 2021 03:56pm
Quote (freakster @ Apr 18 2021 04:51pm)
not a big deal,


in same way that farcast, aa, tmc is not big deal in d2. aka its game breaking and we have to go to lengths to prove we are not using these for gm pvp.
Member
Posts: 832
Joined: Mar 30 2021
Gold: 0.93
Apr 18 2021 04:08pm
Quote (wendell @ Apr 18 2021 02:56pm)
in same way that farcast, aa, tmc is not big deal in d2. aka its game breaking and we have to go to lengths to prove we are not using these for gm pvp.


Go Back To D2:R Discussion Topic List
12Next
Add Reply New Topic New Poll