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Apr 12 2021 06:37pm
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Apr 12 2021 07:16pm
Physical Explosion Body Armours
Influence and Synthesis modifiers that caused enemies killed to explode dealing physical damage will no longer have a 100% chance to apply. Their replacement modifiers grant "Enemies you Kill have a chance to Explode, Dealing a tenth of their Life as Physical Damage", with a new lower tier Influence mod being introduced that has a lower chance. This keeps the mechanic and opens up the possibility of stacking explode chance with high investment, but it will no longer reliably wipe out packs of monsters through a chain reaction of explosions.


think they forgot to tell us both tier with % chance
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Apr 12 2021 07:23pm
tons of good changes and reworks in 3.14
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Apr 12 2021 08:12pm
Quote (Majini @ Apr 13 2021 09:16am)
Physical Explosion Body Armours
"Enemies you Kill have a chance to Explode, Dealing a tenth of their Life as Physical Damage",


Not sure whether it applies to existing armors. If it doesn't, then legacy explody chests will worth a ton.

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Apr 12 2021 08:43pm
Not happy with these changes to delirium farming, delving, and feared/beast farming. Currency/hr going to suffer, oh well. Just have to farm harder / play more for now.

This post was edited by Sycorax on Apr 12 2021 08:44pm
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Apr 12 2021 10:42pm
Quote (Sycorax @ Apr 12 2021 10:43pm)
Not happy with these changes to delirium farming, delving, and feared/beast farming. Currency/hr going to suffer, oh well. Just have to farm harder / play more for now.


the change to delirium is aids imho
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Apr 12 2021 11:56pm
tl'dr
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Apr 13 2021 12:30am
Quote (Dmitriy @ Apr 12 2021 10:56pm)
tl'dr


ctrl + f blade vortex
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Apr 13 2021 04:03am
Maybe this will be first patch where spectre does not get nerfed
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Apr 13 2021 05:11am
Quote (Doggyfood @ Apr 13 2021 12:03pm)
Maybe this will be first patch where spectre does not get nerfed


harvest monsters have less life.
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