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Mar 7 2021 04:56pm
Don't think I'd want it in d2r, but in d4 I wouldn't mind an Inferno difficulty where if you die, your equipped gear drops...

Monsters are harder of course, and drops are better. But this also gives potential for gear looting, which gives rise to PKing, which in itself makes playing Inferno harder (in public games) and adds an interesting dynamic.

I can imagine that characters would be built to MF on as cheap items as possible.

This post was edited by Strategist on Mar 7 2021 04:57pm
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Mar 7 2021 06:45pm
Inferno would just be the new hell... how would that make any difference? If having 3 difficulties doesn’t give the end game content you want, how will adding a 4th? You’ll just beat that one too like the other 3 and then what...
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Mar 7 2021 07:56pm
4th difficulty should be as challenging as uber tristram.
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Mar 7 2021 11:26pm
make monster density scaling a thing above hell, up to 100x
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Mar 13 2021 10:46am
I would like it aswell!

Not much more higher exp I wiuld say .. but Higher challenged!! Just as a trophy difficulty or smth like that 💪
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Mar 13 2021 03:55pm
Quote (AHQ95 @ Mar 13 2021 08:46am)
I would like it aswell!

Not much more higher exp I wiuld say .. but Higher challenged!! Just as a trophy difficulty or smth like that 💪


the best trophy would imo be a new title.


this would be fun cause once our char's are all gear'd out it can still be difficult. maybe encourage teamwork and make it 2 hard to solo
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Mar 13 2021 03:57pm
nah just make Act 6, problem solved
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Mar 13 2021 03:57pm
Quote (Jarester @ Mar 13 2021 04:55pm)
the best trophy would imo be a new title.


this would be fun cause once our char's are all gear'd out it can still be difficult. maybe encourage teamwork and make it 2 hard to solo


Yeah would be fun! Or just like a level or a rift portal there is needed at least 2 ppl cause solo is impossible! Haha 👌💪
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