with
post
ww dmg = phys dmg weapon * (1 + %WW + %WeapMastery +%STR)
%WW and %WeapMastery you look up in your skill inventory tab (1.xx usually if maxed)
This you can calculate once with min phys dmg of your weapon and once with max phys dmg.
It is not 100% accurate what you will see on your screen because of rounding up/ down of numbers.
So with this you can figure out how much dmg an item may add (for instance if you have str on boots)
maybe some1 can add the ele-dmg adder to this equation? I currently dont have any weapon I could test this with
This post was edited by SIVIART on Jan 15 2021 02:17am