Quote (Bigheaded @ Jan 7 2021 09:19am)
ya, i suspect you were off because it's really really fast to hit that 10 prof breakpoint is more likely. especially with a level 25 heal as 15 heals with 0 attacks and you've usually hit the 10 prof cap.
Still unsure on caster, lots of heavily variable results.
Most recent tests (caster charm in main slot):
500 actions: 110 prof ~21%
265: 55 prof ~20%
100: 14 prof ~14% chance
350: 98 prof ~35% chance
120: 37 prof ~33% chance
I'll look deeper into it another time, but the level you're at might also be a factor, which complicates things a lot.
I haven't even bothered testing Casting prof gain, at the moment I have only experienced the rate of prof gain with Heavy weapons (what I only use) and still have to compare to other weapons... mind you, in the past (a decade ago +) the way to gain profs were totally different to current 1.32 update... hence more testing.
I saw one of your goals to test out 0 "unsuccessful hit checks to gain a prof point", I can say with 100% certainty that you get 0 prof points, if you don't believe me, then test this out with Azapnid... kill off the Main one after it spawns mirage ability full screen (9, which will become 8) and see if you get any prof points when hitting for 0... you can see "Successful Crit Hits", but only deal 0 damage, also, you will notice that your "On Hit/Damage" abilities will NOT charge up either. Thus you will NOT gain a prof point hitting 0 damage, BUT, BUT, you can HEAL during those encounters and gain Heal Prof points.
Hope above helps a little, anyway, after a decade (ignoring AWOL 3+ years) of playing LS, and because I always played Melee/Heal solo builds (and tank melee/heal group build), the best way to get the most out of the Max 10 prof point per Wave is by also healing know matter your character class (excluding Alchemist).
In the past and even today, I never relied on consumables... so this means Shrines / Fish & Comfrey to increase my life/mana when low, on top of that, I never use Regen gear unless it is an item that I currently use during that level. There are other factors also... Abilities are great for faster climbing when using EE gear and so forth, but like in the past (a decade ago) testing +Max Life or Mana gear, I found I gained more prof points... NOW... we have to come to a balance that benefits all types of play-style.
Levels 1-10 is basically 1 hit killing with T3 items.... Max life/mana or EE (note: if EE, then up to level 15 gear) ... welling is great here for exp gain and prof point gain... so @ level 1-3, you can easily deal with T3 items when using + Max Life gear around 150+ and 0 ee (wpn/arm/main)
With some items I can get from level 3 to 10(12) welling TievIV without much effort... would not try TierV though.
Anyway... still testing, and I did notice that welling @ level 70 using a level 35 heavy weapon vs
*Level 30+ white items, I did not gain any Weapon prof points, only healing prof (using my lvl 25 Focus charm on Main slot)
EDITED:
* (added 'Level')
This post was edited by izParagonzi on Jan 10 2021 07:50pm