In Elite even the starting tutorial area is extremely dangerous and i'll be struggling for health and mana potions from the get go
First level up. All attributes in the game can be useful for a mage. Strength adds to critical damage on all types of attack, including elementals. By default the crit damage is 50%, which i'm happy with, so no points in Str. Dexterity increases the dodge chance and critical chance.... both are only 2% by default, so i will get dex to at least 50 points. Focus is the most important. It increases elemental damage and execute chance for dual wielders. I'm not going to be dual wielding but the damage will be nice. My plan is to have 350 points invested in focus by level 100. Vitality increases physical armor, the health and the blocking chance. I care mostly about blocking, so 100 points by max level, should be enough to reach a respectable +50 block chance with the right shield. Health can be increased in other ways, in fact the default health bonus from leveling is way bigger. So investing 200 points in health instead of 100 is not going to make a big difference on the embermage
The build i have in mind is the "Prismatic Embermage". Very powerful at later stages but also the biggest glass cannon. Still, i believe it's safer for HC Elite than any self found mele class
I will explain more about the build concept later. For now, one point in Prismatic bolt is enough. It shoots multiple elemental bolts and auto aims at enemies, but some times the bolts take weird ineffective trajectories that piss me off. This will be my main skill throughout the whole wt. The damage scales with levels as well as point investment
This post was edited by KillingIsMyBusiness on Nov 13 2020 09:45am