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Oct 12 2020 06:13pm
...would I be better off using EE armors rather than STR armors?
The last climb I did I used STR armor and charms as I'm using axes, but I'm thinking EE would probably make me survive longer and get more kills per regen.
Thanks!
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Oct 12 2020 09:05pm
Quote (Vaeflare @ 12 Oct 2020 17:13)
...would I be better off using EE armors rather than STR armors?
The last climb I did I used STR armor and charms as I'm using axes, but I'm thinking EE would probably make me survive longer and get more kills per regen.
Thanks!


It's pick and choose mostly.

If you are using strength armors, make sure you stat enough vitality.

If you are using EE armors, make sure you stat enough strength.

I personally use EE armor when i solo with a melee character.
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Oct 13 2020 10:19am
Quote (Vaeflare @ Oct 12 2020 05:13pm)
...would I be better off using EE armors rather than STR armors?
The last climb I did I used STR armor and charms as I'm using axes, but I'm thinking EE would probably make me survive longer and get more kills per regen.
Thanks!


Quote (Linux @ Oct 12 2020 08:05pm)
It's pick and choose mostly.

If you are using strength armors, make sure you stat enough vitality.

If you are using EE armors, make sure you stat enough strength.

I personally use EE armor when i solo with a melee character.



actually, it mostly is determined by your Weapon (or in general your attack damage) . If you have a weak weapon a EE armor will help you last longer in the cata and allow you to kill a few mobs before having to regen. And possibly get you a few shrines

But if you have a Strong Weapon, a Str Armor will give you MORE damage, so you can kill faster and since you are already doing so much damage you are getting bunches of shrines. So it will speed up your overall climb using a str armor even if they are hitting you more because you are getting enough shrines.

if you are playing HC of Course, Safety over everything.
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Oct 14 2020 01:15am
https://forums.d2jsp.org/topic.php?t=82660445&f=272

this will answer any questions you might have including the one you asked

very nice beginner guide, i found most useful for solo new players

This post was edited by LordBerem on Oct 14 2020 01:17am
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Oct 14 2020 02:42pm
In general you should be looking for
Weapons:
T3: ~50ee
lvl5: ~65ee
lvl10: ~75ee
lvl15: ~85ee
lvl20: ~85ee
lvl25: ~100ee
lvl35: ~100ee
lvl45: ~110ee
lvl55: as much ee as you can get.

100 ee is more than plenty to fly through mobs from level 25 onwards. The most important weapon is the level 55 weapon seeing you're gonna be using it for 16 levels against the hardest mobs.
The next most important weapon is the level 45, getting a solid level 45 weapon will make the journey to 55 that much easier.
I generally recommend leaving 10 level gaps for the simple reason that lets say you bought a level 40,45,50,55 swords each with 140ee. These will cost around 2.5k each. Instead with 10k fg you could buy 155ee level 45 and 55 which is much more significant.
Although this only applies around level 25/30 onwards, as going from 1-25 changing weapon every 5 levels adds a lot of damage and not a lot of cost.

Armors: (scale/chain/plate only)
T3: 13+ str
lvl5: 15+ str
lvl10: 20+ str
lvl15: 22+ str
lvl20: 22+ str
lvl25: ~100ee
lvl35: ~100ee
lvl45: ~110ee
lvl55: as much ee as you can get.

The idea here is that scale/chain/plate have enough defense without EE to survive the lower levels, at worst you can pop to the shrine once per level if you're whistling. At level 25, mobs start to hit pretty hard so a swap into EE is now recommended.

Charms:
T3: 13+ str
lvl10: 20+ str
lvl 25: 30+ str
lvl 40-55: 40+ str


That's generally my recommendation. Once you get that full gear set, work on improving the MQ weapon/armor until you get 150+ minimum for both. once you've done that you should get through 55-71 pretty easily so can start worrying about the rest of the gear then.

Worth noting there are heavy price differences between MQ Axe/Club/Sword.
A 150ee MQ axe is likely to set you back 5-6k
a 150ee MQ sword is likely to set you back 3-4k
a 150ee MQ club is likely to set you back 1.2-1.8k

I recently sold a 207ee MQ club for 6k, for an axe that would be 30k+ and for a sword around the 15-18k mark.

So going all axes whilst it builds up important proficiency, is going to slow you down because you can afford much worse gear.
I also originally went to axes and upgraded to clubs when i noticed there was a 200ee for sale which i could afford if i sold all my axes. I believe this was an 80+ee upgrade on my previous mq weapon and pretty much doubled the speed i did 55 to 71.
Tbh i wouldnt even worry about the type of weapon until i had a decent set.
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Oct 14 2020 06:49pm
Quote (Bigheaded @ Oct 14 2020 04:42pm)
In general you should be looking for
Weapons:
T3: ~50ee
lvl5: ~65ee
lvl10: ~75ee
lvl15: ~85ee
lvl20: ~85ee
lvl25: ~100ee
lvl35: ~100ee
lvl45: ~110ee
lvl55: as much ee as you can get.

100 ee is more than plenty to fly through mobs from level 25 onwards. The most important weapon is the level 55 weapon seeing you're gonna be using it for 16 levels against the hardest mobs.
The next most important weapon is the level 45, getting a solid level 45 weapon will make the journey to 55 that much easier.
I generally recommend leaving 10 level gaps for the simple reason that lets say you bought a level 40,45,50,55 swords each with 140ee. These will cost around 2.5k each. Instead with 10k fg you could buy 155ee level 45 and 55 which is much more significant.
Although this only applies around level 25/30 onwards, as going from 1-25 changing weapon every 5 levels adds a lot of damage and not a lot of cost.

Armors: (scale/chain/plate only)
T3: 13+ str
lvl5: 15+ str
lvl10: 20+ str
lvl15: 22+ str
lvl20: 22+ str
lvl25: ~100ee
lvl35: ~100ee
lvl45: ~110ee
lvl55: as much ee as you can get.

The idea here is that scale/chain/plate have enough defense without EE to survive the lower levels, at worst you can pop to the shrine once per level if you're whistling. At level 25, mobs start to hit pretty hard so a swap into EE is now recommended.

Charms:
T3: 13+ str
lvl10: 20+ str
lvl 25: 30+ str
lvl 40-55: 40+ str


That's generally my recommendation. Once you get that full gear set, work on improving the MQ weapon/armor until you get 150+ minimum for both. once you've done that you should get through 55-71 pretty easily so can start worrying about the rest of the gear then.

Worth noting there are heavy price differences between MQ Axe/Club/Sword.
A 150ee MQ axe is likely to set you back 5-6k
a 150ee MQ sword is likely to set you back 3-4k
a 150ee MQ club is likely to set you back 1.2-1.8k

I recently sold a 207ee MQ club for 6k, for an axe that would be 30k+ and for a sword around the 15-18k mark.

So going all axes whilst it builds up important proficiency, is going to slow you down because you can afford much worse gear.
I also originally went to axes and upgraded to clubs when i noticed there was a 200ee for sale which i could afford if i sold all my axes. I believe this was an 80+ee upgrade on my previous mq weapon and pretty much doubled the speed i did 55 to 71.
Tbh i wouldnt even worry about the type of weapon until i had a decent set.



Thanks for the detailed response! I’ll try to take your advice and go for a mixed set, but it messes with my OCD bad, lol. Also, if I’m statting all strength for axes and then start using something else will it mess things up as far as the ratios are concerned? Or does it not make a huge difference?
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Oct 14 2020 07:23pm
Quote (Vaeflare @ Oct 15 2020 01:49am)
Thanks for the detailed response! I’ll try to take your advice and go for a mixed set, but it messes with my OCD bad, lol. Also, if I’m statting all strength for axes and then start using something else will it mess things up as far as the ratios are concerned? Or does it not make a huge difference?


statting strength is good for all 3 barb/fighter weapons.
statting dex is good for axes as well but bad for both clubs/swords.

So stat strength for fighter/barb always and you should be ok (unless using heavy weapons but that's uncommon)


I'm not necessarily recommending you do mixed, but really the price difference is enormous and it makes more sense to do the climbs faster. Nothing wrong with going axes, but thought i'd make it clear there's a substantial price difference at higher amounts of EE.
It may happen that eventually you switch to all swords or all clubs. See how it goes and what's for sale :)

The main differences:
Swords can be used on Fighter/barb, Samurai, Paladin and ninja. So when you decide to try out some of the other classes, swords are good for that reason. Works well with strength
Clubs can be used on Fighter/barb and Paladin. (also guardian but that's usually not helpful). The main reason they're cheap is the lack of classes they can be used by. Works well with strength
Axes can be used on Fighter/barb, Paladin and Headhunter. Seeing headhunter cannot use any other weapon type, EVERYONE who reaches that class needs to own a set of axes or able to borrow some, this is why the price is significantly higher. Works well with strength/dex or a mixture of both.

The other 2 weapon types work well with dex:
Staffs: Can be used on rogue/monk. Due to limited flexibility, these are usually similarly priced to clubs.
Daggers: Can be used on Rogue/Samurai/Monk/Ninja. Daggers and axes will cover all melee classes, which is partly why daggers are also very expensive (very similar to axe prices)

Heavy weapons in general are reasonably expensive simply due to their rarity. This also usually makes it difficult to collect complete sets of them. Lots of info on classes here: https://ladderslasher.d2jsp.org/index.php?g=2

I've simplified it a little bit by ignoring all the caster classes.
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Oct 21 2020 05:20am
As a person that is just starting out, this is helpful - Thank you :hail:
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