Contents:
Beginner info:
What is Group 1-MQ
Minimal requirements
Stat builds
Normal group setup
Auto vault deposit/Hotkeys
Advanced:
Screen layout
Ability builds
Be competitive!
Beginner info:What is Group 1-MQ?You may notice open groups sat at level 1. These are waiting for the full 5 players for a group climb.
In general this is a lot faster than trying to solo, These climbs should take between 50 mins and 2 hours, depending on events, players in your group and if there's any issues (someone may need to afk/connection issues)
Minimal requirements?What's expected of you these days is:
1. Have a minimum of 2 hours to spend on the game.
2. Own a vault and use it to store the gear for the run.
3. Have completed at least 1 mq or are known (in a good way) by the other players.
4. Be active, if you're clicking and using abilities often, then you should be ok. If you're afk'ing for large portions and people start doubling your actions then players might not be so happy.
5. Have Gear.
My suggested "minimum gear" would be something along these lines:
Weapons:
t3: 50 ee
lvl 5: 60 ee
lvl 10: 70 ee
lvl 15: 70 ee
level 20: 70ee
level 25: 80ee
level 35: 80ee
level 45: 90ee
level 55: 90ee
Armors tank set (leather/scale/chain/plate will all be ok):
tier 3: 50ee
level 10: 60ee
level 20: 60ee
level 30: 80ee
level 40/45: 80ee
level 50/55: 80ee
Ideally should also have a tier 3-4 armor with 15-20 strength/dex and a level 30ish armor with 30-40 str/dex. As you only need 1 tank per game, if there's 2 people able to tank, one should use these instead for extra damage.
Charms: (SEE STAT BUILDS to see if you should be using str or dex)
tier 3: 10+ str/dex
level 15: 20+ str/dex
level 35: 30+ str/dex
Ideally you want better than this but we realise not everyone can afford the items.
Stat buildsCasters should generally hit 30-40 vita at some stage during the run, all other points into int.
For Melee whether you go strength or dexterity depends on your weapon type:
Club/Sword : All points into strength
Dagger/Staff: All points into dexterity
Axe : Doesn't matter at all.
If you are the designated tank using Leather/Scale/chain/plate with 80ee+ at MQ, get 75 vita before level 35 and then rest of the points dependant on your weapon
If you are asked to tank and are NOT using an EE armor, Get 80 points of vita if your armor is level 55 Padded robe/leather/scale/chain/plate. Otherwise get 100 vita by level 55
Normal group setupIn general a standard group is made up of 1 person tanking, 1 person healing, 3 people pure damage.
Ideally your healer should be a Warlock/Alchemist or mage.
Tank is ideally Fighter/Barb/samurai/Paladin/Headhunter.
Auto Vault depositopen settings (shaped like a gear or press Esc)
Tick this (unless you REALLY like clicking that button):
Hotkeys:
Equip an item from inventory: Ctrl + Click (you'll need to manually do accessory charm if you're using one)
Deposit an item: Shift and click item in inventory (Vault needs to be on screen with deposit selected)
Withdraw an item: Ctrl + click item in vault (withdraw obviously needs to be open)
T: uses the Whistle
C: opens/closes character screen
V: opens/closes vault screen (should be left open, but useful to remember if you accidently close it)
I: opens/closes inventory (should be left open, but useful to remember if you accidently close it)
Commands:
/Leader Playername - Transfers the leadership to that player (for example if my character TEHTANK is in the game /Leader tehtank )
AdvancedScreen layoutThis one is debatable how you do it but in general to be efficient you will want Vault and Inventory to be open the entire run for quickly changing your gear. Here is one setup:
I personally will open and close the character screen as required. Ideally so that you can see some of the left side mobs so you can click on them whilst dealing with your stats.
You'll also notice I've got as many items as possible i need out of my vault (on my current Dagger/Robe setup i do not need many items past level 20). You should try and be efficient when putting items in, do 5-8 items at a time rather than as soon as you've finished with something to immediately move into vault.
Lastly you'll notice my item drops size is larger than standard, you do not want to use that horrific slider so either you ignore anything which goes in the second row or you make it bigger
Ability buildsI will suggest you ignore the fact you can use 3 abilties and only use 2. This allows these 2 to build up faster. You should also bear in mind that using an abilty will never give charge to other abilties. Based on both of these, I personally think 2 abilties is optimal.
Fighter: Better for Axes: Bottoms up until level 20, rest of the points into multistrike. (alternatively go multistrike till level 50, then get points into bottoms up)
Barbarian: Better for clubs/swords (can use axes here also if you prefer knockdown over bottoms up). Bottoms up until level 20, rest of points into multistrike
Samurai: All points into Multistrike until level 50, rest into knockdown. (alternatively, all points into multistrike no 2nd ability even needed)
Paladin which is TANKING: Multistrike until level 30 (you don't take enough damage for revenge yet), Revenge till level 55, rest as you want
Paladin which is BACK RANK: Multistrike until level 50, rest into knockdown
Monk: Balance CrossStrike and Multistrike as you see fit. Suggested: CrossStrike until level 20, Multistrike until level 60, rest into CrossStrike.
Ninja: Multistrike until level 30, rest into Jumpattack
Warlock which is not healing: Multicast until level 55, rest into Doublecast. Alternative: all points into Multicast
Warlock which is healing: Multicast until level 20, Multiheal until level 70, rest into multicast.
Headhunter: Balance Slapdash and Multistrike as you see fit. Suggested: Slapdash until level 20, Multistrike until level 60, rest into Slapdash.
Alchemist: Do you really want my help?
Be CompetitiveI get something out of seeing how much damage i deal compared to everyone else. I would consider the most important stat to be Total Damage. The next most important is actions taken.
I'll finish this in a bit, but posting for now.