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Dec 13 2019 06:18am
Does anyone who played Zombies in 3.8 know if the nerfs are gonna hit hard?

Or are they still viable (or even broken)?

Thanks
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Dec 13 2019 07:21am
yes
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Dec 13 2019 11:12am
Quote (0x00 @ Dec 13 2019 09:21am)
yes


Yes as in broken or yes as still viable?
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Dec 13 2019 11:13am
Quote (D2Ghosts @ 13 Dec 2019 18:12)
Yes as in broken or yes as still viable?


as long as theyre viable im good, i dont think they should be that broken anymore? got hit with some pretty hard nerfs
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Dec 16 2019 06:12am
Quote (nobosy @ Dec 13 2019 06:13pm)
as long as theyre viable im good, i dont think they should be that broken anymore? got hit with some pretty hard nerfs


life fucked hard, they feel squishy now, having 23k life on level 22 zombie skill level ( fixed that for now with cycloen, cwc and spirit offering ).
at least harder morphed bosses kill 1-2 of them from time to time ( -> before i changed to using the es cyclone stuff, this helps big time )

dmg like 1/3, max 1/2 left of what we had before

well ... doing t5-6 atm at level 81 and works quite fine on 5l femurs with 6.5ehp ( life + es while cycloning )

... but i am very sceptic about higher red maps and endgame tbh

will roll something different once progressed further into atlas

to come back to the initial question :
no longer even close to broken, quite average, but good to start selffound still ( okay, leveling a little less ezgoing
at least when you go on the morph bosses already in leveling xD )

This post was edited by 0x00 on Dec 16 2019 06:16am
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Dec 16 2019 02:25pm
Hey i did start zombies after all, since i never played the "super broken" ones i feel like its ok!

Ye i did lose almost all my zombies in a twinmed t13 with vuln and dmg mods but on the other hand t15s were ok! I just feel a bit squishy myself sometimes (cant afford shapers touch though, so no es at all, just life atm around 5.9k) so yeah maybe thatll change with the gloves and chest
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Jan 5 2020 07:13am
Viable
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