When:
The event date & time will be determined by LaochraGael (i think he is aiming for a weekend).
There is no entry fee for this event.
What:
The overall event concept is that 2 teams of 3 assassins will duke it out on the bridge between the Blood Moor and the Cold Plains. To ensure a balanced playing field, all of the chars will be already be pre-made by the host.
The chars will be assigned to participants moments before the event goes live. Please arrive on time, and make sure to join the game with the char that the host has allocated to you.
Each team will be comprised of:
• 1x heavy hitter (crushing blow kick sin), and
• 2x swag yolo spam lords (psychic hammer sin)
There will be a 7th player included in the tvt event, which will be henceforth referred to as the “Linnydin.” The player controlling the Linnydin cannot move, but is allowed to cast low powered spells (aimed at their own feet) or use auras if they have any. The Linnydin is not allowed to specifically target a player or a team. The Linnydin will be built with DR/MDR stack, so it should be theoretically impossible for the assassins to kill him, but shit happens.
How to win:
A team can win a match in one of two ways:
(a) by killing the opposing team, or
(b) by pushing the Linnydin across the bridge to the opposing team’s side i.e. Team Blood Moor pushes the Linnydin to the Cold Plains = a match win.
The event is over once a team reaches 5 match points
Starting a match:
• Teams will line up on their side of the bridge (at the edge) and wait for instructions from the Linnydin. The Linnydin will position himself/herself in the middle of the bridge and then say “Ste” when they are ready.
The player controlling the kicksin on their team will reply “No Ste” when their team is ready. Once both teams are ready, the chaos begins.
Detailed Rules:
• No potions of any kind can be used
• Players cannot intentionally leave the bridge, if they are kicked/knocked back out of the battle zone, they must return immediately. Once a player is pushed out of bounds, it is forbidden for an opponent to attack them again until they have re-entered the bridge area.
• The Linnydin will be the judge for the matches. The decisions they make are final.
When the event is over, please be respectful and leave the chars the way that you found them. We will be re using the chars for future events