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d2jsp Forums > Diablo > Diablo 4 > D4 Discussion > Diablo 4 Can Never Be Good Becaise Of Consoles
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Dec 28 2019 05:25am
Quote (treezin @ 27 Dec 2019 22:55)
Yeah some characters take a lot of hot keys and very quickly to perform. With druid I use 16-19 hotkeys during player vs player. Nec is very chaotic with hotkeys during a good player vs monster match. So good luck having that kind of game on a console, but if they did it they should sell a custom controller for the game. Like a keyboard and a specialty mouse. That would be the ultimate diablo 4 package, and maybe a pair of gamer gloves for those cold late nights.



Brah imagine going through all that trouble just to end up with moded items on consoles and a pc game that wasn’t developed to its full potential. The next gen consoles aren’t even out yet lmao blizz is so bad.
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Dec 29 2019 12:52pm
with the amount of dough ice storm has, They put PC players with PC servers only

and Console players by themselves

The console market is longing for social couch co op, online co-op, as well as solo multiplayer. Lot of dough to be made

The PC market is longing for solo multiplayer open world, playing with a friend by logging on from different houses. And Group running. Lot of dough here to be made

Makes me wanna go out and buy a $100 brand new mobile computer for no reason and do a emote dance in Real life
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Jan 2 2020 01:06pm
What OP is eluding to is correct,

There will only be 2 platforms in the future:

mobile phones and PCs

When your console game looks more like a mobile game than a PC = fail
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Jan 2 2020 07:54pm
Dunno man, I play FFXIV (MMO) which is on PC and consoles and like any good MMO there is alot of keybinds/button presses that you would think would be difficult, but apparently SE came up with a control scheme that seems to work for console players (I still play PC).

PC has an advantage and probably has an easier time for endgame raiding and hardest content, but you can still make a game where 90% of the content is accessible enough for console players with a controller scheme while still putting out hard content that is ideal for PC players.
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Jan 2 2020 09:31pm
Quote (Strife025 @ 3 Jan 2020 14:54)
Dunno man, I play FFXIV (MMO) which is on PC and consoles and like any good MMO there is alot of keybinds/button presses that you would think would be difficult, but apparently SE came up with a control scheme that seems to work for console players (I still play PC).

PC has an advantage and probably has an easier time for endgame raiding and hardest content, but you can still make a game where 90% of the content is accessible enough for console players with a controller scheme while still putting out hard content that is ideal for PC players.


the main issue is that the game is being build with console in mind - that means instantly it's 100% shittier than it would have been if it was pc only regardless of controls
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Jan 3 2020 02:36am
:mellow:
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Jan 17 2020 11:31pm
Quote (Madmaxio @ Nov 20 2019 06:08am)
You should know Diablo 1 was a console game. And I still think it is better than Diablo 2 in some aspects.
Also in general it is not about consoles but about amount of dev time Blizzard want to invest. If they want they came implement w/e different mechanics for different platforms.


PlayStation D1 was terrible compared to the PC version. It was just clunky and bad. It completely verifies what these other guys were saying about how PC games converted to console are garbage.

This post was edited by TSBoyer on Jan 17 2020 11:32pm
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Jan 18 2020 02:28am
Suck to play on console tbh
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Jan 18 2020 04:50am
I think this time they will do theirs best and much as they are allowed.
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Jan 18 2020 05:55am
Quote (LivTyree @ Jan 18 2020 05:50pm)
I think this time they will do theirs best and much as they are allowed.


That's right the money men will tell the devs exactly the main criteria for D4 which are widening the audience as much as possible and making as much $ as possible.

Sadly the game quality and what the fans like to see in their game comes second for a company like actiblizz.
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