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Poll > Favorite Poe Thing
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Aug 26 2019 10:05am
Quote (Ramy @ Aug 13 2019 08:30pm)
Do drops get better the deeper you go (past 83 monster lvl)?
Or do people just like to go as deep as possible for the challenge?


at around depth 500 you start getting those multiple ex fossil . More city more boss etc .
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Aug 27 2019 04:10am
i voted maps but.. not even trolling... pvp could be fun

just needs some self implemented rules by a pvp community and it could be fun as shit...
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Aug 27 2019 04:14am
That's a lot of scammers ^^

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Aug 27 2019 04:17am
Quote (SlamFkingDunk @ Aug 27 2019 12:10pm)
i voted maps but.. not even trolling... pvp could be fun

just needs some self implemented rules by a pvp community and it could be fun as shit...


first things i would change to make normal pvp would be:

1) remove cooldowns. this isnt heroes 3 and people arent trying to outsmart each other, here speed matters and gimping me with cooldown on every movement skill is retarded :cry:
2) remove arena restrictions, pillars, walls, you name it. all must go <_<
3) remove +dmg to skills from gear. from tree keep it, but since this game is very gear dependent, remove all the dmg adds from gear
4) pray it works :cry:
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Aug 27 2019 04:19am
Quote (Snyft2 @ Aug 27 2019 03:17am)
first things i would change to make normal pvp would be:

1) remove cooldowns. this isnt heroes 3 and people arent trying to outsmart each other, here speed matters and gimping me with cooldown on every movement skill is retarded :cry:
2) remove arena restrictions, pillars, walls, you name it. all must go <_<
3) remove +dmg to skills from gear. from tree keep it, but since this game is very gear dependent, remove all the dmg adds from gear
4) pray it works :cry:


not bad I like it...

i think maybe keep just some obstacles... so it isnt completely open, maybe a short short cooldown on movement skills is ok so you cant just constantly stay ontop of them easily, i like the idea that the only +damage you can get is from tree so it isnt gear dependent at all and only your build / aim / matchup matters
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Aug 27 2019 04:22am
Quote (SlamFkingDunk @ Aug 27 2019 12:19pm)
not bad I like it...

i think maybe keep just some obstacles... so it isnt completely open, maybe a short short cooldown on movement skills is ok so you cant just constantly stay ontop of them easily, i like the idea that the only +damage you can get is from tree so it isnt gear dependent at all and only your build / aim / matchup matters


yaaay :blush: ! well yes i mean, d2 had a teleport cooldown of 8-9 frames in most duels, i can live with that! but this is waaay too long, i cant chainlock and i am very upset about it :cry:
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Aug 27 2019 04:57am
Quote (Snyft2 @ 27 Aug 2019 12:22)
yaaay :blush: ! well yes i mean, d2 had a teleport cooldown of 8-9 frames in most duels, i can live with that! but this is waaay too long, i cant chainlock and i am very upset about it :cry:


I would rather some hunting pvp, being able to enter anybody ho and portals, killing people in their maps. That would be fun. Rik wouldnt be able to play a single second without dying
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Aug 27 2019 05:48am
Quote (Majini @ Aug 27 2019 12:57pm)
I would rather some hunting pvp, being able to enter anybody ho and portals, killing people in their maps. That would be fun. Rik wouldnt be able to play a single second without dying


lol that noob rik :lol: nk for he :angry: !11
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Aug 27 2019 12:18pm
Quote (SlamFkingDunk @ 27 Aug 2019 06:10)
i voted maps but.. not even trolling... pvp could be fun

just needs some self implemented rules by a pvp community and it could be fun as shit...



PvP with community rules was a thing back in the day and it was alright. Everyone just fucking melts now and there’s soooo many skills that are just so campy or shit for it lol

The powercreep in maps is like worse for PvP. Low lvl pvp was also a thing, felt pretty good but the gear gap got so huge. I wish it became a thing but I think it’s too far gone now

This post was edited by Meatstick on Aug 27 2019 12:18pm
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