Quote (joeinfhills @ Apr 19 2019 04:04pm)
Hmm... mainly still the open question is "everlasting" vs viper projectile damage.
Say they do a million damage a second.
They really do 100 per micro second.
If you have 100 damage reduction (Not %) then it completely negates that million damage a second as it's spread per hit many times in quick succession.
In real terms, say they do 300 total.
say they do 10 damage 30 times.
All you need is 10 damage reduce and you will take 0.