Quote (FreeUsername @ Apr 19 2019 04:13pm)
Lets assume a (wave5) minon in hell has 124k life in full game (27.5k avg * 4.5 = about 124k).
A minon has 33% lighting resistance
You remove -50 (avg infinity) - 20 (avg griffon if you use a 5/5 in it) -85 (conviction) = -155% enemy resistance
33-155= -122% (its capped at -100%)
Meaning the minon has -100% res for your lighting attacks, which doubles the damage you do.
So first you cast a static wave. Which removes 25*2=50% of its health.
124k/2 = 64k left of a minon, just by a single static wave.
After that, you spam nova (my sorc does 3.4k nova). With 105% fcr, you hit the 8 frame bp. 25/8=3.125 attacks a second
So; health/(nova*doubler)=
64/(3.4*2)=about 9.5 nova's you need to do to clear the entire wave.. You cant do a half nova, so lets assume 10 novas.
With 3.125 nova's a second, and 10 you need, you need 10/3.125=3.2 seconds to clear wave 5 of minons (in a full game, alone!). Well lets not forget about the time you need to cast a static and switch your skill to nova, so lets assume you take in total 4 seconds of clearing the wave. Not bad.
The damage a nova does seems low, but it has a few benifits
1) its extremly fast
2) it does damage to all monsters, not the one your hitting with lighting (or the one behind it), no all
3) it combines perfectly with static
4) if you do this what i write above and add some meteor damage with the remaining points, you can clear waves even faster.
Can't u just try the char and see how (bad in p8) it works instead of all those calculations that go nowhere?