Quote (Cheeya @ Apr 17 2019 12:59am)
Just about as much your posts have had to do with it...
Its not worth arguing with him bud... Rex's sense of logic has several screws loose. There is no way to beat him in an argument because his thought processes only make sense in wonderland. Just nod and smile at him while shaking your head sadly knowing there is nothing you can do to help his misguided sense of reality. Remember this is the same person who chooses int gear on a guardian in an attempt to keep up with incoming damage using a lvl 25 heal charm in mainslot to mq instead of just putting on tank gear to reduce it overall.
The way I see it, theres most people acting like protesters outside a gun manufacturer looking for protection from misfires and accidental shootings. Then you have pwb3 (old man in the example) saying just be more careful, you didnt see any safety features on the muskets they used back in his day! Then there is Rex standing there saying the munitions suppliers should be the one to provide a way to protect you from the bullet being fired accidentally.
:wallbash:
I like your points... as valid as it is to you, mine are to me:
Level 55 Chain with 57 int = more defense than my level 40 Scale 47 str / 22 heal mastery. Not only that, I heal way more, thus surviving better. I don't have EE armor 40-55... what should I use? The answer is simple, what I have on hand.
Level 25 Focus Heal 117 ee / 7 ML and 6 AP in main slot. Level 45 Wild Heal 107 ee in Acc slot @ level 45 upwards... @ level 55 and with the 57 int chain, helps with increasing the 45 Wild average from 250 to 300-400... but, I keep the 7 Magic Luck, 6% Armor (+ 7% Armor Pierce on 55 chain) and a definite 1k heal when salvation is 100% instead of the random Wild low heal chance.
You should have read my reply properly, the gun (or phone) creators should add a safety or implement an app for small icons to be enlarged separately... since Paul is creator of the game, he does not have to be the ONLY person to ask for Aid in this matter... which was one of my points, the other is human factor, the user, it all boils down to them, if they choose to play the game on a phone knowing all to well there are problems, then they can either opt to play smarter by taking their time, or don't play on the phone.
It is simple logic, nothing extravagant as you try to explain it.
Also... if you both read my initial post, you would not make tragic inconclusive posts... read this part again:
Quote (izParagonzi @ Apr 11 2019 04:17am)
As for the idea... it is a good idea, but, is it up to the game creator to protect YOU and your items for YOUR mistakes? Note: People lost many items before the game was available on the phone.