That's why i prefer fortitude. Level 15 chilling armor increases armor. 115% ed, idk if that is just the body armor's defense number increase, or the total defense overall increase. But it pushes his defense up by a leap and seems to make him take less hits.
If i play bowzon or another character that uses treachery, and my economy is such that i use treachery at myself and fortitude at merc, i switch the two occasionally so that both gets the fade and chilling armor bonus, especially the merc. That really makes him tanky.