Quote (Destino @ Feb 3 2019 11:04am)
I am not sure whether liquipedia has been updated fully for LotV.
I do see outdated findings. Do take these findings cautiously.
yes.
outdated mineral income, must be 140%
but gass is 140% aswell
so the %gas compared to%mineral income stays the same
Quote (Destino @ Feb 3 2019 10:59am)
I personally think that you should post replays.
There are certain fallacies with the approach you're making.
Strategies shall be discussed and analysed by posting replays. This methodology will lead you to become a better player.
Do take my post as advice. I'll be glad to analyse your replay and discuss your strategy and potentially refine it.
probably yes!
not sure how to post replays, and my system probably makes it a pain to do so.
i have lots of ways to improve, like my hotkeys and apm, and to implement some lategame units like Lurkers
it just does not sounds fun to improve on thease parts
i also posted alot of tactics in this topic, i not tested fully yet, like the infestors-swarmhost, witch probably is to micro intensive for my lvl.
in HoTS, i had a verry great swarmhost build
and the build included alot of plays, to lead to the swarmhost plays, and to counter the counters after.
This week, i made a creep-hiway asap, to speed up swarmhost herass
Yesterday, i played alot of games, with Nydus Network Swarmhost.
Pretty evil that a Nydus worm only cost 100Coins, and you can serround the enemy base with creep in just 30sec, at the 6min mark, with just a little micro.
Verry great that Nydus somehow provides a Proxy, without sacraficing safe-economie for it
however, even the Nydus swarmhost has disadvantage
when i did, corruptor/hydra/roach/swarmhost/broodlord/muta, enemie not realy had a huge tactic to counter my units
when i did, swarmhost-muta, some enemy tactics, like mass BC, could counter me, but fast corruptor build could fix it. Also, bio can be hard when they outmicro locusts (nydus, however shits on Bio)
when i did, swarmhost-hydra-Nydus, hydra not that good, bad defend, and they occupy time when unload Nydus
Mutalist, despite hard counters like Phoenix or BC, its sinergy amazingly well with swarmhost:
1) Can support locust verry great, because in air and mobility
2) turn-based, they can regen between attacks, and you always do waves of attack with swarmhost
3) defend, again mobility allow to defend, and it can defend swarmhost on the field
4) anti-air, swarmhost not shoot up,
5) ? all ball of muta better then a ball of hydra?
Bad things about muta:
1) hard counters like Thor
2) do you realy need to shoot ground units from air, aka its based on lucust getting overwhelmed bye ground units.
3) micro intensive, when they are not controlled, they split up in combat
4) making groups is now required, since swarmhost are in Nydus (you can not simply select all army for movement, and release locusts waves from manualy selected swarmhost)
Bad things about Nydus:
1) it costs are decent and delay follow up tech pretty hard
2) swarmhost i like in ZvZ, but Nydus makes enemy zerg queen run out to overtake my creep
3) verry OP in early/midgame, but ones war is everywhere, it falls of in the lategame (probably because i am not used to multitasking at multiple fronds via the Nydus network)
4) there is not button that only make swarmhost full of lucust exit the nydus, so it effects you locust cooldown (goals should be spamming locust within 1 sec when they have cooldown)
5) its more based upton attacking building then attacking the enemie army
6) you may require 50to100%more swarmhost, since often locust wave will not be supported bye other army)
7) somehow i tent to delay my 3e/4e base untill after i have 12 swarmhost attacking enemy base
8) ofc you can recall your swarmhost for defend, but the cost of nydus not realy is defensive compared to a creep-hiway with muta
So not sure yet, but i need to improve on the following things:
1) Corruptors to support my muta
2) after the swarmhost-nydus fase, i need to start fighting for my Nydus worms and sent my muta to support my locusts
3) economie and defend at home, instead of overdoing my agression
4) armycontroll, starting with zerg-air, witch nn to be in nydus.
So i think i make 3or4 swarmhost for defend, and tech up fast for that
extra spines/spores at home
get my 3e+4e hatchery/spire before Nydus complete
or
i did a 3hatch opening alot, into spines and Lair,
i may try to do it again, and delay my Lair just a little and go full on spine crawler, instead of using the eurly swarmhost for defend
still refusing to get 4queens pre5min for defend!
This post was edited by Tommyvv on Feb 5 2019 11:35am