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Oct 21 2018 09:39pm
Thanks that was a cool read :D
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Oct 21 2018 09:44pm
That image with the white pelt is aesthetically pleasing to look at
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Oct 21 2018 09:49pm
Quote (Hyperdimension @ Oct 21 2018 10:44pm)
That image with the white pelt is aesthetically pleasing to look at


Ya matches the ap on him very well! the s/c was past the 3pic limit but here it is:

https://i.imgur.com/LyZ5c48.png?1

Rune Visor - This is the hat ive been using for my current build, I bought it as a temp but its proved very powerful, and without jewels its a lvl 30 req. I have no doubt
there are much better pelts that spawn all the time, most are probably thrown away because they aren't 5nado. sad. As you can see, these mods all
benefit the Hunter. This is actually a gg pelt for him. the ideal version is 2 druid 3 fissure 1 oak viso fhr life and res with 2 sockets.

This post was edited by Thoth on Oct 21 2018 09:59pm
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Oct 21 2018 09:49pm
generally such posts are best in the PvM forum. SnG is run by a gang of proud theorycrafting elitists that only allow optimal character building, guides that show the best way to create a build that isn't eclipsed by another build.
someone who runs around with a 3k / -0% fissure, no conviction aura, summons that deal less damage than monsters regenerate, and 1k damage non-piercing non-guided arrows- is perfectly suited for being listed next to stories of people soloing the game with sigons punch paladins, fend zons and golem necromancers. Not next to guides for tier PvP builds and optimized PvM farmers, or at least efficient niche PvM builds.

For comparison, a 3k / -0% fissure against typical 50% resist monsters will deal 1500 damage. A fire druids 6700 / -160% fissure will deal 13400. About 9x the kill speed against non-fire immunes, and each fissure hit will deal about the same as 27 arrows would plink for. Against immunes, teleporting on top with an a2 infinity merc and maybe max grizzly is far more. And when it comes to non-teleporting CoH builds, well, that's why the PvM forum exists.
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Oct 21 2018 10:05pm
Quote (Goomshill @ Oct 21 2018 10:49pm)
generally such posts are best in the PvM forum. SnG is run by a gang of proud theorycrafting elitists that only allow optimal character building, guides that show the best way to create a build that isn't eclipsed by another build.
someone who runs around with a 3k / -0% fissure, no conviction aura, summons that deal less damage than monsters regenerate, and 1k damage non-piercing non-guided arrows- is perfectly suited for being listed next to stories of people soloing the game with sigons punch paladins, fend zons and golem necromancers. Not next to guides for tier PvP builds and optimized PvM farmers, or at least efficient niche PvM builds.

For comparison, a 3k / -0% fissure against typical 50% resist monsters will deal 1500 damage. A fire druids 6700 / -160% fissure will deal 13400. About 9x the kill speed against non-fire immunes, and each fissure hit will deal about the same as 27 arrows would plink for. Against immunes, teleporting on top with an a2 infinity merc and maybe max grizzly is far more. And when it comes to non-teleporting CoH builds, well, that's why the PvM forum exists.


cool, ill post it there too! thanks for the feedback!

strategy wise, even with a strong fire druid, teleing into a mob just for summon damage isn't really advisable, and definitely not against immunes. don't try that. you will definitely die.

As the guide says, this druid is about overcoming the firedruid cast delay and about versatility - basically doing elemental, physical, and damage from fanta/might summons simultaneously.
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Oct 21 2018 10:11pm
Quote (Goomshill @ Oct 22 2018 01:49am)
generally such posts are best in the PvM forum. SnG is run by a gang of proud theorycrafting elitists that only allow optimal character building, guides that show the best way to create a build that isn't eclipsed by another build.
someone who runs around with a 3k / -0% fissure, no conviction aura, summons that deal less damage than monsters regenerate, and 1k damage non-piercing non-guided arrows- is perfectly suited for being listed next to stories of people soloing the game with sigons punch paladins, fend zons and golem necromancers. Not next to guides for tier PvP builds and optimized PvM farmers, or at least efficient niche PvM builds.

For comparison, a 3k / -0% fissure against typical 50% resist monsters will deal 1500 damage. A fire druids 6700 / -160% fissure will deal 13400. About 9x the kill speed against non-fire immunes, and each fissure hit will deal about the same as 27 arrows would plink for. Against immunes, teleporting on top with an a2 infinity merc and maybe max grizzly is far more. And when it comes to non-teleporting CoH builds, well, that's why the PvM forum exists.

Like MrDestroyer's Necro Hunter https://forums.d2jsp.org/topic.php?t=72379005&f=161


Quote (Thoth @ Oct 22 2018 12:23am)
and he's very fun at the low levels.

No

Quote (Thoth @ Oct 22 2018 12:23am)
And yes, he is capable of beating any boss on any difficulty (I've been flirting with an uber build). He can solo hell chaos
and hell baal (even 2x baal), as well as clear all 5 throne waves. Of course, if your d2 chops are lacking, he will not.

This describes almost every build there is, the only difference between builds is speed. Hunters are usually played as a fun challenge, to conquer the game with from level 1, rather than an end game build where they become tiresome very quickly.
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Oct 21 2018 10:22pm
Quote (Marieusz @ Oct 21 2018 11:11pm)
Like MrDestroyer's Necro Hunter https://forums.d2jsp.org/topic.php?t=72379005&f=161



No


This describes almost every build there is, the only difference between builds is speed. Hunters are usually played as a fun challenge, to conquer the game with from level 1, rather than an end game build where they become tiresome very quickly.


Interesting feedback!

Yes as I said in the guide, he is challenging to play with, you will need strategy.

Speed isn't really the only thing, theres lots more to d2 gameplay - and that said he's pretty fast. Speed is only if you want to run chaos and baal as many times as possible to MF and level, which is what bots do.
theres already lots of bots, and lots of chars who do those runes

This char is for versatility and pleasure, and he is actually very powerful. hdins will run from magic immunes, smiters will run away from ghosts,
most others rely on breaking an immunity, those things won't slow the hunter druid down as much.


as I said in the guide, he has average clear speed, on par with a zealer, maybe a bit faster.

This post was edited by Thoth on Oct 21 2018 10:25pm
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Oct 21 2018 10:24pm
what are some char builds u consider worse than this? (clear speed)
(real builds)

This post was edited by BMar5452 on Oct 21 2018 10:24pm
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Oct 21 2018 10:30pm
Quote (BMar5452 @ Oct 21 2018 11:24pm)
what are some char builds u consider worse than this? (clear speed)
(real builds)


well, he's a walker, so he's slower than chars who tele.
fissure kills everything quickly, only immunes slow him down and they are broken easily.
most melee chars would be slower w/o tele.
he breaks more immunes than most chars, melee and cast, as I said in the guide,
only physical/fire immunes really slow him down, and with merc infinity+dream they're easy, or wrath switch, they are jokes.
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Oct 21 2018 10:38pm
Enigma would be better unless you’re clearing the entire map
Then fort would seem better for your purposes
Coh is probably one of the least optimized armors.
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