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Sep 20 2018 07:49am
in smite vs smite fhr does not matter almost always.

smite puts you in kb motion and its a cascade impact with desync sometimes and having high fhr will not make a diffirence.

also a lot of optimal gears for smiter does not include fhr so you will have to sacrifice in gear or life in gcs


test it yourself
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Sep 20 2018 09:26am
Quote (Sn0 @ Sep 20 2018 01:13am)
It’s very important lol. Last thing you want to do is be stunned by a stray FB then get tele stomped unable to move / attack back.

Most people do a build with 86% FHR but some argue 142% is better.

Personally I prefer 86% because I feel I jeopardize to much to hit the higher BP, but there’s plenty of people who make either work. Walking in SvS is for sure a thing but I don’t have much knowledge on it so I won’t comment; it’s typically better control when I’ve messed around doing it in pub games.

I’m sure someone can give you a better in-depth breakdown with calculations of the importance but not me 😂



Whoops apologies. Wrong class completely 😂
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Sep 20 2018 11:49am
I prefer fhr in smite Vs smite as well, you should at least have 30. When u got swirl from smite any dmg Will stun you, that is the effect of swirl. So when stun swirl every dmg Will stun you as Long as you are not immune, some hammers and eledruids use So much dr Vs assa that the dmg from mb itself dont put you in fhr animation, meanwhile a dmg from psn/light/fire/cold would do so.

This post was edited by gel87 on Sep 20 2018 11:50am
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Sep 20 2018 12:46pm
Quote (gel87 @ Sep 20 2018 12:49pm)
I prefer fhr in smite Vs smite as well, you should at least have 30. When u got swirl from smite any dmg Will stun you, that is the effect of swirl. So when stun swirl every dmg Will stun you as Long as you are not immune, some hammers and eledruids use So much dr Vs assa that the dmg from mb itself dont put you in fhr animation, meanwhile a dmg from psn/light/fire/cold would do so.


Smite is uninterruptible so you don't go into hit recovery in smite v smite
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Sep 20 2018 02:24pm
Quote (SuperButt420 @ Sep 20 2018 06:46pm)
Smite is uninterruptible so you don't go into hit recovery in smite v smite


NO, but you do get stuck in fhr when he seems out of range due to desync.
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Sep 21 2018 06:37am
Quote (anomy @ Sep 20 2018 08:49am)
in smite vs smite fhr does not matter almost always.

smite puts you in kb motion and its a cascade impact with desync sometimes and having high fhr will not make a diffirence.

also a lot of optimal gears for smiter does not include fhr so you will have to sacrifice in gear or life in gcs


test it yourself


Quote (gel87 @ Sep 20 2018 12:49pm)
I prefer fhr in smite Vs smite as well, you should at least have 30. When u got swirl from smite any dmg Will stun you, that is the effect of swirl. So when stun swirl every dmg Will stun you as Long as you are not immune, some hammers and eledruids use So much dr Vs assa that the dmg from mb itself dont put you in fhr animation, meanwhile a dmg from psn/light/fire/cold would do so.


Ty guys! :hail: :thumbsup:
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