Quote (Plaguefear @ Aug 14 2018 06:49am)
What if we added maze bosses on the final square of 71+ mazes.
These could be stronger than the seven shamans and have a guaranteed 50-100 ee item drop.
Then on top we could make each trapdoor boost the stats on the drops 20%.
So you can get a pretty good chance of a guaranteed 100+ ee item, all you have to do is grind out 5 trapdoors, beat the entire maze and kill a boss capable of one shotting chuck norris.
I like the idea of boss mobs but not final square of 71+ mazes that’s literally just mirror maze.
Trapdoors being changed to a reward instead of punishment would be a huge win. By changing it to monster difficulty and allowing it to scale into multiple trap doors would make exploring way more fun.