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Member
Posts: 44,329
Joined: Jun 11 2008
Gold: 1,045.70
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Aug 12 2018 03:13am
klepto sucks a little more then grasp
333gold at 20, and forced to take minion demonilazing rune

graps
333goldvalue of health+333damage done
forced to take 1000goldvalue of hitpoints 4runes, when you not even build hitpoint, and your 3e offensive item not even beats a hitpoint item.

5cdr cap rune, the reward from the klepto-tree, when did you build your final 10cdr item, was it at the 40min mark, then you realy not benefit from this rune at all



thats why sorc tree so stronk,
10cdr rune, just makes sure you hit that cdr-cap at pre-20min
manaflow band, even when your w not cost mana, you can permaspam e/q/r, and failtrades is still profit
gathering storm, even on gp it outscales klepto and graps and overgrowth with over +166.6%more goldvalue
Member
Posts: 23,583
Joined: Mar 6 2008
Gold: 5,168.78
Aug 12 2018 02:45pm
Quote (PinataParty @ Aug 10 2018 01:59pm)
Ive always been bad with grasp and felt i wasted the benefits.
Am i supposed to prioritize grasp proc over minions at early levels? I only used it as a way to get close to even on trades but at the end of the game i only have like 700dmg from grasp.
Seems like i would have had more benefit from sheen faster and silver serpents


Yes grasp does a lot of damage early on. Have you tried running futures market?
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