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d2jsp Forums > Diablo II > Diablo 2 Discussion > Best Classic Rush Sorc In The Game > Non Hardcore, Softcore Ladder
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Jun 4 2018 06:35am
only ci u must kill is maybe SEIS in NM CS, no other bosses are ci, so imo orb or blizz is enuff for rush sorc,

if u see seis is ci, make ng
if there are ci vipers on altar make ng

this happens not that often
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Jun 4 2018 10:24am
Just pure orb with maxed teleport, that is the best build, almost every ladder i make one. Some point into firewall to inmune de seis and nn anything else. The only hard shit you will face will be in act2 hell when you find vipers in altar and many cold inmunes when your are opening duriel chamber, sometimes you will have to make a new game in these situations
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Jun 4 2018 01:24pm
Toorc is always cold/fire immune, other council can be cold immune, nm de seis can be cold/fire immune.
Its always much faster to be able to kill anything less than the worst cold immune spawns in de seis / altar / tomb, and you won't be able to kill council at all. Having 7 players leave each game and rejoin another is both slower and unprofessional, and shouldn't be necessary 95% of the time. If you get 3x champion packs of might/fanat extra fast urdars and unravelers and ghoul lords in the tomb then yeah just make a new game, but almost every game is going to have some random straggler enemies and you can't just facetank them all indefinitely while your leechers die to random projectiles trying to grab/plant the staff parts. Its not at all hard to kill cold immunes in classic; static them to low hp, finish with firewall. Bosses don't regenerate, normal monsters do, but firewall disables the regeneration.

If you have to remake half of all your games just to dodge immunes, you aren't built well enough to solo travincal. And if you're converting to finish the rush, thats a 2nd character to build and way way more time with yet another rejoined game.
Meanwhile here I was doing 20 minute rushes in 8 player games with no need for either rejoins or an allied barb/pally. Just build it right the first time
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Jun 4 2018 03:01pm
Quote (Goomshill @ Jun 4 2018 02:24pm)
Toorc is always cold/fire immune, other council can be cold immune, nm de seis can be cold/fire immune.
Its always much faster to be able to kill anything less than the worst cold immune spawns in de seis / altar / tomb, and you won't be able to kill council at all. Having 7 players leave each game and rejoin another is both slower and unprofessional, and shouldn't be necessary 95% of the time. If you get 3x champion packs of might/fanat extra fast urdars and unravelers and ghoul lords in the tomb then yeah just make a new game, but almost every game is going to have some random straggler enemies and you can't just facetank them all indefinitely while your leechers die to random projectiles trying to grab/plant the staff parts. Its not at all hard to kill cold immunes in classic; static them to low hp, finish with firewall. Bosses don't regenerate, normal monsters do, but firewall disables the regeneration.

If you have to remake half of all your games just to dodge immunes, you aren't built well enough to solo travincal. And if you're converting to finish the rush, thats a 2nd character to build and way way more time with yet another rejoined game.
Meanwhile here I was doing 20 minute rushes in 8 player games with no need for either rejoins or an allied barb/pally. Just build it right the first time


Well said gooshill, I'm sure everyone in the community appreciates your feedback, I do appreciate it and will consider my restat when I'm done csing with blizz. Thank you.
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Jun 4 2018 03:16pm
Dont you have loaders anyway? Bring in barb when monstersimmune
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Jun 4 2018 03:22pm
Quote (Mountaindewy @ Jun 4 2018 04:16pm)
Dont you have loaders anyway? Bring in barb when monstersimmune


I'm going pure orb/tele, din will do the rest. He can tank tomb. Thanks dewy, now come play escl on reset with me and zach.

This post was edited by MerchantOfDeath on Jun 4 2018 03:23pm
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Jun 4 2018 03:24pm
Quote (MerchantOfDeath @ Jun 5 2018 08:22am)
I'm going pure orb/tele, din will do the rest. He can thank tomb. Thanks dewy, now come play escl on reset with me and zach.



Barb and sorc is all you need!

My ping would not be good on east!
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Jun 4 2018 03:25pm
Quote (Mountaindewy @ Jun 4 2018 04:24pm)
Barb and sorc is all you need!

My ping would not be good on east!


Don't worry I'll protect you from the ping monsters.
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Jun 4 2018 03:49pm
Quote (MerchantOfDeath @ Jun 5 2018 08:25am)
Don't worry I'll protect you from the ping monsters.



;)
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Jun 4 2018 06:09pm
sorc alone can do it. 95/85/75/85 resist and 71%+ block and prespawning travincal before all the leechers join so theyre only 100% or 150% hp. The only real threat is bad tomb spawns or insanely bad viper spawns
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