Quote (Razo @ 14 Jun 2018 14:17)
fishing pond and well is same, but well has less drop fish with low tier
lvl 15 fishing with well -> no drop fish tier I
lvl 30 fishing with well -> no drop fish tier I and II
lvl 45 fishing with well -> no drop fish tier I, II and III
so no need well after autodelete fish in settings
just need 24 item slots in char
But it is a difference: In well, at your level, you dont get fish T1 and T2, in pond you do. If there is an autodelete, your good stacks will grow much faster in well (less autodeletes)
Added 24 item slots can bring other problems to the game that we dont think about. Everyone is focusing on his style of play not to the whole game.
Ofc Paul will not answer if everyone starts with: do this, do that; because this is what I need and dont care about the rest.
Thats why I suggested that this problem should be resolved in settings: not to affect the others.
If we have some extra options in settings, we can make our stacks as we want and we dont mess with other aspects of the game.
Example
Now, it is:
- Autostack fish x % Min (0 - 100)
How can it be:
- Autostack
life fish x % Min (0 - 100)
- Autostack
mana fish x % Min (0 - 100)
- Autodelete Life Fish
caught below Tier (dropdown)
- Autodelete Mana Fish
caught below Tier (dropdown)
Then we can make our stacks as we want (no matther if we fish in pond or well) and we dont need extra item slots.
But I dont see any update on this. This stacking problem affects too few players and everyone has different opinion.
You really think that Paul will add 8 extra item slots for every character of every player because 4 ppl dont want to manually delete some fish?
This post was edited by obob_ro on Jun 14 2018 10:20pm