Quote (TheOmnipotent @ 20 May 2018 16:31)
Sorry for being slightly OT, but is it worthwhile to gamble for rings? When gambling it seems like I get a much higher frequency of quality ammys (+2 skills / all res / other useful mods) vs useful rings (10fcr / str / life / res or str / dex / life / res).
I guess I'm just wondering if you can gamble for good rings with a worthwhile frequency or if you can only make them via crafting.
Rings have a larger affix pool, so you get alot of crap.
But I still prefer rings over any else. Second place circlets, and thirdly amulets. Amulet doesn't have near the potential of rings; most high-end characters will use 15-20fcr crafted amus. With a few exceptions. Plus, each char needs 2x rings; which is part of the reason why ring trading has always been very interesting. Everyone needs rings! Another upside is that ring cost 35k with -30% vendor, whereas amulet cost 44,1k.Circlets are nice, but cost 100k a pop. so per 1 rare circlet, you'll get almost 3x rare rings.
Rings also can be great in a very large amount of ways. Like 10fcr 20str 40life 90mana 11@res 41single, or 9min 120ar 15dex 40life 90mana 11@res, or 120ar 20str 15dex 40life 90mana (+1add), 10fcr 20str 9repl 90mana 11@res 41single, 10fcr 40life 9repl 90mana 11@ 41single, 10fcr 20str 15dex 90mana 11@res 41single, etc (Not claiming you gonna gamble anything like that anytime soon tho :P). Amulets are abit more generic. you want +2/10fcr, and then the rest. Aside from occasional stat amu that almost no-one really uses (+2/30str/20dex/60life/res or mana etc), and some char tabs are simply useless with +2/10fcr, like assassins.
I'm guessing if you are into LLD/LLD trading, amulets are nice though. But then there's likely an "ideal clvl" to be gambling amulets at (Search and you shall find; I can't tell you from top of my head).
This post was edited by SpAz. on May 20 2018 08:46am