Gmpk Rules:
* You must be a type of Smiter: V/t, V/c (Other builds must be filtered thru admins)
* Duels take place in Nightmare Difficulty (Map with town gate/bridge on south east corner is best map to play on)
* No mods or third party programs whatsoever
* No Pre-Buff of any kind (Even in inventory. Considered BM)
* No fade
* No summons
* Cleansing, meditation, and prayer are allowed
* Do not use poison dmg scs
* No tap or amp is allowed (considered BM)
* 1 peice of stack or sorb is allowed
* No returning to the stash after boing
* Both players must say "g" or "go"
* Only mana potions are allowed during the duel
* Do not use health/Rejuv pots. (Only Mana pots allowed)
* No more than 10% Max Light Resist (Cannot combine with wisp)
* Only one piece of sorb OR 10% max resist is allowed. This means one wisp OR tgods
* 100%+ resistance shields equal your 1 piece of sorb/max res
* FoH Damage may not exceed 7,000 damage (Any Dmg over will make u a Foh'er)
* Using a resistance aura counts as a piece of absorb when it has 2 or more points
* No more than 40 Life Replenish is allowed on any character
* You must have enough strength to pick up your body without switching gear
* Do not use any curses. (includes chance to cast)
* No use of merc is allowed
* Any use of shrines is will result in a loss
* Refusal to g-mod test, refusal to show inventory/weapon swap, will result in a ban
* Only in game technique banned is overly defensive play
* Excessive use of houses , will be considered over defensive play
* Towning is a loss, accidental or not
* It may be required to show your opponent your gear if need
* Hybrid Runewords are allowed
**RULES SUBJECT TO CHANGE**