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Dec 2 2017 11:39pm
Do things like % exp gain or jubilance have a cap?

Thanks!
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Dec 3 2017 10:42am
Everything has a cap by tier. See chart below for maximums.

If you see items higher than the cap, 99.9999% of the time they are 'unspawns' from before the caps were put in place. How ever, there is fable of overspawns that break the caps. But I haven't seen or heard of these in a long time.


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Dec 3 2017 11:18am
sorry for the confusion, i mean an overall character cap

so if i had 10% exp on every item do i get 30% +? or does it cap out at 20(example) or have diminishing returns?
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Dec 4 2017 08:52am
Quote (Riki @ Dec 3 2017 12:18pm)
sorry for the confusion, i mean an overall character cap

so if i had 10% exp on every item do i get 30% +? or does it cap out at 20(example) or have diminishing returns?



From my understanding, no. There is no overall cap. Just the cap per item per tier

This post was edited by hasteful on Dec 4 2017 08:52am
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Dec 6 2017 12:39pm
Quote (Riki @ Dec 3 2017 12:18pm)
sorry for the confusion, i mean an overall character cap

so if i had 10% exp on every item do i get 30% +? or does it cap out at 20(example) or have diminishing returns?



The only thing that has an overall cap is EE. You see in the posted chart above the caps for EE per tier. You can add another 20EE on top of that from your proficiency (proficiency is EE earned) and that's it. Anything over that is wasted and you don't get any added benefit. After that the only way to increase the damage of an item is by its damage contributing stats such as strength, dexterity, intelligence.

As an example let's use a level 10 ice charm for casting damage. A perfect level 10 would have 100ee. You happen to have 20 ice proficiency on the character that has the charm equipped. So you're at the cap of its tier (100) and the hard cap which is 20. Currently with casting charms there are elemental masteries that act the same as EE for the element. So if you had a level 10 ice charm with 95EE and it has also +5 ice mastery as well and you have 20 ice proficiency you have the same result 120ee. Once this happens the only way to increase the damage output is by intelligence or other damage modifiers like critical strike, mind numb, armor pierce.

Nothing else caps or has diminishing returns.
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Dec 6 2017 12:46pm
Thanks for the great answers :hug:
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Dec 9 2017 09:34pm
I'd suppose some things may have diminishing returns.
Maybe

crit, armor pierce, mind numb etc. IF you have 30 crit that might help you to get more crits but maybe not as much as you'd expect. I don't think there are diminishing returns to the stats like str dex etc.

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