Quote (TiMasse @ Oct 7 2017 11:54am)
Holla friends!
I'm starting to solo alot, I dont like to wait too much for a group and it gives more prof. I know some people here have been soloing alot and I have some questions for you.
What abilities do you use?
How many stats do you put in vitality? (On a tank and a robe user)
Any other tips are very appreciated :)
Tyvm,
~Alex
Hi Timasse!!!
My answers may not work for everyone, but they work for me.What abilities do you use?(Underlined are the 3 I use most often)Best caster feeder abilities:[At any level]
piercecast,
pillarcast[Only at high level]
powercast. salvation
Best melee feeder abilities:(use native blue skills before pink ofc)
[At any level]
knockdown,
backstab/bottomsup
[At high level] retribution/
salvationFor samurai:[At any level]
multistrike, bottomsup/backstab
[At high level]
twohitback/retribution,
salvationFor paladin:[At any level]
knockdown, bottomsup/
backstab[At high level] twohitback/retribution,
healback/salvation
For monk:[At any level]
doublestrike,
crossstrike/knockdown
[At high level] twohitback, healback/
salvationFor ninja:[At any level]
pathslash,
jumpattack,
doublestrike[At high level] twohitback, healback/salvation
How many stats do you put in vitality? (On a tank and a robe user)IMO the amount of stats in vitality isn't that important; it's mainly about the amount of HP based on your playstyle. If you do sneaky early on you can stat less and if your gear has +life then you may not have to stat any vitality. On a caster, I recommend going for something like 2.5k hp by level 71; on melee with tank armor, something like 4k hp by level 71 will make killing 3-spawn EPs a lot more fun. On melee with cloth armor, go for 6k hp by level 71. If you're using salvation and nice heals, you can get away with a lot less hp and have better survivability