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Aug 17 2017 08:15pm
Quote (eggson @ Aug 17 2017 11:48pm)
link to poe forums thread pls, I would like to know progress on this bug


https://www.pathofexile.com/forum/view-thread/1961543/page/1#p14748557
Posted by Mark_GGG
I have fixed this locally for deployment in a future patch. Thanks for the help in tracking it down.

The bug is that the stat that should make 50% of chaos damage not bypass ES is acidentally multiplying the amount of chaos damage over time you take that doesn't bypass ES by 100. Then, because the amount of chaos damage you take which does still bypass ES is worked out by subtracting the non-bypassing amount from the total chaos damage you're taking over time, that value ends up negative, and thus doesn't apply. This is why none of the chaos DoT is applied to life/mana until after ES is drained, despite 50% of the chaos damage still being supposed to bypass ES.


3.0.1 My daddy
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Aug 17 2017 08:22pm
Quote (Tommyvv @ Aug 17 2017 06:15pm)
3.0.1 My daddy


wat

:rofl:

This post was edited by JohnMiller92 on Aug 17 2017 08:22pm
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Aug 17 2017 08:25pm
Quote (JohnMiller92 @ Aug 18 2017 02:22am)
wat

:rofl:


Mark promissed disco fix in nxt patch

but normal act2 monsters still do +10000%more chaos damage, in patch 3.0.1
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Aug 17 2017 11:23pm
ty 3.0.1 daddy
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