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Aug 12 2017 05:27am
I am a solo player, only cause I prefer not to be a burden on people that are climbing in groups. My gear prevents me from keeping up with the better group players. So I am all for "more solo exp". But thats just my thinking from a lower geared slasher.
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Aug 12 2017 06:27am
Quote (dubious1 @ Aug 12 2017 06:27am)
I am a solo player, only cause I prefer not to be a burden on people that are climbing in groups. My gear prevents me from keeping up with the better group players. So I am all for "more solo exp". But thats just my thinking from a lower geared slasher.



What would happen when the guys with better gear decide to solo?
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Aug 12 2017 06:53am
Quote (slushslush @ Aug 12 2017 09:27am)
What would happen when the guys with better gear decide to solo?


Same as it is now -- they get together and try to set speed records to MQ, or 101, or MM
Then they get back to solo mode to relax
Things will remain the same unless they change



This post was edited by Paparick on Aug 12 2017 06:54am
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Aug 12 2017 07:42am
never knew it took someone other than ryanrules 8 hours to solo.
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Aug 12 2017 08:04am
Quote (PowerTripped @ Aug 12 2017 09:42am)
never knew it took someone other than ryanrules 8 hours to solo.


Takes me 2 days cuz shit gear
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Aug 12 2017 08:39am
Quote (Lpot @ Aug 12 2017 10:04am)
Takes me 2 days cuz shit gear



Probably, there's a reason no one else wants clubs.
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Aug 14 2017 07:34pm
Quote (HylianHero @ Aug 12 2017 05:10am)
Immunes I agree with, stun is fine - Monsters should have cooldown on abilities (especially the fucking stuns) just like us.
-Of course I'd want more solo exp but this is supposed to be a multiplayer game so that probably won't change - Should be a seperate experience calculator for group/solo play that makes climbs enjoyable. I don't agree with 1 hour solos, but maybe 2 would be cool (50% fair to you guys?)
-Clicking that box really isn't that hard - any qol update is always a good one, this included.
-Why would you want to increase trash drops? :lol: - Because this is the only drops we actually will get ever, why not make them useful? Oh wait, because then they would be just whites. (toxic reply ofc). I see no point to more items being added if quality rate for solo is not going to be increased.


5 years ago in the height of the games popularity this was true. It's grueling to get groups, even around my time when the game was just starting it's decline. It just can't be a multiplayer game with it's current population
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Aug 14 2017 07:51pm
Quote (Joshie @ Aug 11 2017 03:47pm)
I would come back and play if there was an effective and fun solo version of this game.


i agree with this post
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Aug 14 2017 07:58pm
be nice if the drop rate on items didn't suck so bad -.- probably would get more players back :P
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Aug 14 2017 08:00pm
Quote (WinSomeDoh @ Aug 14 2017 07:58pm)
be nice if the drop rate on items didn't suck so bad -.- probably would get more players back :P



I mean it definitely is this, but it just isn't fun. Drop rate aside, the current game just isn't solo-able. It was more fun whacking a monster 4-7 times and getting a 4-5% exp drop rather than killing 200 monsters a level

I dunno why that is, but that's how it feels to me.
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