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Member
Posts: 26,246
Joined: Aug 14 2007
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Aug 10 2017 12:22pm
Would be a great improvement for solo runs to ...

-reduce immunes / mobs with stun
-make the time relation full run / solo run more equal (ca. 1 hour to ca. 8 hours atm)
-remove auto-invite as preset that can't be changed permanently
-increase drop of shrineables

... to respect/accept there are some players who don't want to play in group for personal / time reasons.
Member
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Aug 10 2017 12:38pm
-Immunes I agree with, stun is fine
-Of course I'd want more solo exp but this is supposed to be a multiplayer game so that probably won't change
-Clicking that box really isn't that hard
-Why would you want to increase trash drops? :lol:
Member
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Aug 10 2017 01:04pm
for immunes i would really like if it would get changed like switch immune to 1/5th dmg taken or something like that.. so you could just use power strike/cast to kill these

a faster solo would be awesome.. i am usually needing like 1/3rd to 1/4th of the time of a group.

idc much about the auto invite.. i guess you could just drop the window to an end of the screen or something

with the right event it is pretty easy to keep up with the shrining.. but i always have like 1-2 mules full of shrineables if i run out of shrines.
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Aug 10 2017 01:28pm
Would also like the option to have more than 2 monsters on a chars first climb
Member
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Aug 10 2017 01:44pm
Quote (TravisWSN @ 10 Aug 2017 21:28)
Would also like the option to have more than 2 monsters on a chars first climb


Definitely this. And the option to have more than 3 monsters while soloing. Not only would that thrive people to get better gear but also opens up a ton of new skills and builds to use
Member
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Aug 11 2017 01:47pm
I would come back and play if there was an effective and fun solo version of this game.
Member
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Aug 11 2017 05:51pm
Arena... I miss pvp tournaments..
Member
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Aug 11 2017 09:39pm
Quote (TravisWSN @ 10 Aug 2017 22:28)
Would also like the option to have more than 2 monsters on a chars first climb


I new player wouldnt love that, struggle will be double...
Member
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Joined: Jan 4 2004
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Aug 11 2017 09:45pm
Quote (Joshie @ Aug 11 2017 02:47pm)
I would come back and play if there was an effective and fun solo version of this game.


this guy
Member
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Aug 12 2017 05:10am
Immunes I agree with, stun is fine - Monsters should have cooldown on abilities (especially the fucking stuns) just like us.
-Of course I'd want more solo exp but this is supposed to be a multiplayer game so that probably won't change - Should be a seperate experience calculator for group/solo play that makes climbs enjoyable. I don't agree with 1 hour solos, but maybe 2 would be cool (50% fair to you guys?)
-Clicking that box really isn't that hard - any qol update is always a good one, this included.
-Why would you want to increase trash drops? :lol: - Because this is the only drops we actually will get ever, why not make them useful? Oh wait, because then they would be just whites. (toxic reply ofc). I see no point to more items being added if quality rate for solo is not going to be increased.
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