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Aug 9 2017 10:17am
Just a points if anyone has any advice

- skells
Is it worth at all to max mages as well?

- merc
How would you guys feel about a Might merc, pride weap, iron golem out of beastZ and nec holding hoto, would one have mana issues trying to summon all skels and spamming CE?

-rings
2x sojs or 2x bk for the life? Or one of each?

-gloves
Frosties, Mage fists or tranga? Maybe blood fists?

-off hand
Best one? Should spirit mon even be an option?

Thanks in advance
Member
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Aug 9 2017 11:05am
Also thought on A1 merc with faith bow?
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Aug 10 2017 07:41am
imo mages suck

pride is really bad on nec merc, infinity is only option really





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Aug 10 2017 10:52am
If I'm not to use mages then why would I want an infinity? Or do you mean insight?

Seems like infinity would only be good if I did use mages and perhaps poison nova?
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Aug 11 2017 08:40pm
mage's are worth it. some people only point 1 point i like to max it

might merc with infinity on merc is the best, and some people use beast on iron golem and arm of king leroic on main hand. or you can just use beast in main hand and just use a clay golem.

2x sojs for rings

mage fist since youre going ot laking mana and it gives you 1 to fire skill which helps the radius of corpse explosion

spirit and call to arms
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Aug 12 2017 02:58am
1pt into mages
if ur gonna use iron golem make it from insight and use a infinity might merc
2 bks are best or 1 of each if you prefer
trang gloves
spirit monarch w/ a hoto
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Aug 12 2017 09:34am
Quote (Ambient444 @ Aug 10 2017 04:52pm)
If I'm not to use mages then why would I want an infinity? Or do you mean insight?

Seems like infinity would only be good if I did use mages and perhaps poison nova?


Infinity gives more corpse explode damage, and also lowers enemy defense so your summons can hit
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Aug 15 2017 11:22am
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