Passive: A percentage of your damage is given to temporary shield HP above your max health
Fire 1: Fast shooting shotgun
Fire 2: Shoots out gauntlet that can pierce through shields. Knocks people back. Extra damage if they are knocked back into a wall. Ability can be charged up and has longer range the more you charge it up.
Ability 1: Uppercut that brings people into the air with you
Ability 2: Slam the ground from the air (or high ground) and stun people
Ultimate: Fly into the air and aim where you want to slam down, creating a huge radius of stun duration and damage (kind of like ability 1 + 2 combined and both made stronger and with way more range on where you slam into) {Think Galio or Pantheon ult if you play LoL}
Hope to see clips soon
This post was edited by FroggyG on Jul 6 2017 01:33pm