d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Castlerock - Titan(ish) Fury Wolf > Hc P8, No Points Vit
Prev116171819Next
Add Reply New Topic New Poll
Member
Posts: 25,744
Joined: Dec 20 2008
Gold: 12,708.89
Mar 11 2017 12:50pm
Quote (Deadreborn @ Mar 11 2017 01:22pm)
Looking good Snus brother! :)

You gunning straight for Baal or going to farm more gear?


Headed for Baal!

There are certainly some upgrades I could make (Jalals, Raven, CTA, Gores, LoH, Lawbringer // Reapers come to mind), but as long as I play carefully, I think I can handle it from here with the current setup :thumbsup:


This post was edited by VTMatt4960 on Mar 11 2017 12:50pm
Member
Posts: 7,167
Joined: Nov 25 2016
Gold: 32,137.00
Mar 11 2017 07:09pm
Couple more nice Light res SCs will go along way as well. Looking good though
Member
Posts: 25,744
Joined: Dec 20 2008
Gold: 12,708.89
Mar 11 2017 07:10pm
Quote (Vineyarder @ Mar 11 2017 08:09pm)
Couple more nice Light res SCs will go along way as well. Looking good though


Agreed, that would definitely be nice!
Member
Posts: 16,179
Joined: Mar 5 2016
Gold: 63.45
Warn: 30%
Mar 12 2017 04:15am
Nice work :) Could also dump gobs for some resists boots, 50% CB from ribby does the job anyways
Member
Posts: 25,744
Joined: Dec 20 2008
Gold: 12,708.89
Mar 12 2017 10:51am
The final push!!

Halls of Pain. Pretty easy monster roll in the first level, a little annoying in the second, Heirophants and Unravellers to keep things healthy and alive. Had to get the main packs engaged with Jemali/Bear, then skirt the outside and snipe the healers in the back. All in all pretty safe.





Found this along the way :drool:





Physical Immunes in Halls of Vaught, but no snakes! Swapped to Bonehew and chanted to help bring them down more easily

Member
Posts: 25,744
Joined: Dec 20 2008
Gold: 12,708.89
Mar 12 2017 10:54am
Nith wasn't actually bad. His CE nuked my oak in 1 shot, but didn't seem to do much to the rest of the group. Isolated him and he dropped very quickly





Moon Lords in Glacial Trail, these things hurt! Slow and steady was the name of the game here. Didn't hit any horrible packs, but did have a couple doubles I split up to keep Bear/Jemali from getting overrun.





Hit a triple pack (well, double+champs) in Frozen Tundra. None were too dangerous in their own right, but those birds make for some nasty supporting fire. Kept dropping the bear back towards them and pushing forward through the front line. Cleared it without too much trouble. Yay tactics!

Triple pack part 1:

Member
Posts: 25,744
Joined: Dec 20 2008
Gold: 12,708.89
Mar 12 2017 10:57am
Triple pack part 2:





Triple pack part 3





Ancients way was a lot of ranged stuff that hurt, but nothing too fast that wanted to get in my face, so with careful play, it was not a problem. Tainteds, Ice Mages and Quill Rats. Found this Fanat Quill Rat pack who came with lots of friends, but was able to bottleneck them and distract with the bear. These ranged guys drop quickly as long as I can keep them from aiming too much fire at me!

Member
Posts: 25,744
Joined: Dec 20 2008
Gold: 12,708.89
Mar 12 2017 11:03am
Ancients time!

Chant up





Rerolled a bunch of times to get a set without auras or amp, then just singled them out (had to unsummon Grizzly Adams, he likes to drag everything to me...). Once I had them singled, drop the bear in a spot he'll push them away from the rest, and whittle 'em down. Not too bad actually. The most dangerous part was actually an amped WW while I was trying to figure out if it was a good roll! NOPE, TP'd that one immediately :lol:





WSK 1 was a little nasty, but manageable. Heirophants, Harpies and Undead Chargers. Hit a really nasty pack just into it, which pushed me back almost to the door, but was able to clear them before I lost my beachhead. Now I just need to get that WSK WP. Would really suck to get pushed back to the door here and have to redo Ancients Way and WSK1.

Cleared ALL of WSK2 before I found the WP.... not a dangerous monster roll, Poison Mages, Doom Knights and Scarabs. No Souls!!!!

Member
Posts: 25,744
Joined: Dec 20 2008
Gold: 12,708.89
Mar 12 2017 11:07am
WSK3 wasn't too terrible, Scarabs, Ghosts (ugh) and something else pretty inconsequential, maybe Doom Knights? Parked one ghost pack to avoid spending an hour on it, but nothing too dangerous. Did clear most of it before I found Throne though.





Please no Souls....

Cornered and killed this PI Venom Lord. Decided to clear all of Throne after discovering a fairly tame monster set of Venom Lords, Dolls and Ghoul Lords. Dolls just don't seem to hurt very much. I thought they would by now... Well, I won't complain about it!





Wave 1:

Member
Posts: 25,744
Joined: Dec 20 2008
Gold: 12,708.89
Mar 12 2017 11:09am
Wave 2: These guys were a pain. The cold mages actually hurt a lot, and that poison, my god. Chugged antidotes and tried to disperse the Unravellers, then pick 'em off. Took a few town trips, but it worked.





Wave 3:





Wave 4: Facetanked these guys np.


Go Back To Player vs. Monster Topic List
Prev116171819Next
Add Reply New Topic New Poll