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Member
Posts: 10,108
Joined: Jun 24 2008
Gold: 62.93
Jun 30 2016 06:22am
ty for feedback, but u cant supply urself for suffing, would take to long and is def not worth it...just a heads up for any1 who suffs. Might aswell pick any other skill

heres my essences i got from 0% rank 24 to rank 25 50%


Magical essence VI
Skill Rank Req: 25....alrdy had 70+ of these

Quantity: 169

Rare essence VI
Skill Rank Req: 25....had 50+

Quantity: 107

Mystical essence VI
Skill Rank Req: 25

Quantity: 69 ...had 30+

Angelic essence VI
Skill Rank Req: 25

Quantity: 24 ...had 6+


And these are essences i started from scratch


Magical essence VII
Skill Rank Req: 30

Quantity: 165

Rare essence VII
Skill Rank Req: 30

Quantity: 95

Mystical essence VII
Skill Rank Req: 30

Quantity: 56

Angelic essence VII
Skill Rank Req: 30

Quantity: 20

Only had a few of mythical+ but those are used for rerolling ofc.

total invested about 300+ fg for 1.5 ranks...or 100+fg if u supply urself and buy them, and reroll them for new items/exp

Then i got another 50+fg sitting on mules ready to be turned into essences...total items 73, which is about 15+% transmute

Once i get to rank 27 which is level 15 angelic minimum, it will be hard to get magical stacks. So divide the magical stack by 3
And at rank 28 (arcane minimum)...well u see where this is going, itl be mostly levels 20+ and same thing will happen

I still spend alot for essences to use for suffing later on, but will only rank 1 more time and stop till somthing changes

When i rank agin i will have levels 15-20 untouched and keep track of quantity/fg spent.

By the time im rank 27 (you can tell by the stacks) From ranks 22-26 suff, i will only be short 5,000 lvl 15 magical essences right? thats 10 ranks into transmuting....


/edit my bad its 10 ranks...then double that to 20 ranks when ur not a suffer and u reroll ur items = 100% more exp or x2

This post was edited by richboy1991 on Jun 30 2016 06:43am
Member
Posts: 15,286
Joined: Dec 22 2004
Gold: 70,665.31
Jun 30 2016 11:38am
again: you do not need to buy any muteables/skillables up to level 30/35 , your aim is to find / organize as much items as possible. If you are buying 15/20s already you definatly go broke soon. How about investing the time complaining and calculation into finding a supportive slashing team ?
Just watch muting ladder hardcore/softcore. You quickly realise key to success is a team effort and perversion. You simply need a vault and freinds to slash with.And alot time to skill.

Imagine how many essences there is if you have 3muters in top 5 like Gotf in sc or 7 muters in top 12 like silence in hc . Same for glyphing as they can be made into essences . Plenty of support for suffusers .

And this happened over a period of 5 years . you seem to not understand that skilling is meant to be a long process even during high activity season, where itemsupport is greater

Rome was not built in a day

This post was edited by sp_patl on Jun 30 2016 12:00pm
Member
Posts: 10,108
Joined: Jun 24 2008
Gold: 62.93
Jun 30 2016 12:56pm
Quote (sp_patl @ Jun 30 2016 11:38am)
again: you do not need to buy any muteables/skillables up to level 30/35 , your aim is to find / organize as much items as possible. If you are buying 15/20s already you definatly go broke soon. How about investing the time complaining and calculation into finding a supportive slashing team ?
Just watch muting ladder hardcore/softcore. You quickly realise key to success is a team effort and perversion. You simply need a vault and freinds to slash with.And alot time to skill.

Imagine how many essences there is if you have 3muters in top 5 like Gotf in sc or 7 muters in top 12 like silence in hc . Same for glyphing as they can be made into essences . Plenty of support for suffusers .

And this happened over a period of 5 years . you seem to not understand that skilling is meant to be a long process even during high activity season, where itemsupport is greater

Rome was not built in a day



and agin ur flooding my post with useless info, how about you solo and go old? you shouldnt have to buy from them....plus do u know how many ranks 40k essences are? well past rank 60...

they dont waste there time with low tiers...and they will not have the right stacks...how about you reread this post agin...and not post untill u understand


and no i dont need a vault or vault item transfer...dont u know how far my mute would be if i rerolled all my essences?....how about u look for urself

your going the easy way just like all of them...il do w/e i want...u complain about me complaining i guess it iritates you how dumb u sound...me putting in over a decade of work sounds pretty dumb.


You act like idk wtf im talking about...ima keep my essences until i get to rank 32 then i will fly up the charts just like yall did.


/edit you act like i just started last month....lol i know who ucf is, he got past rank 63 in like 3 years...he also paid what u didnt and he did not have to complain like ur doing now

This post was edited by richboy1991 on Jun 30 2016 01:03pm
Member
Posts: 15,286
Joined: Dec 22 2004
Gold: 70,665.31
Jun 30 2016 02:39pm
topic title is : helpful info and information

first line is : i gave up on suffing


i cannot see any useful info in here , just critisism how long it takes and people shouldnt even consider it. its not worth it and you recommend they dont even try. It is also the reason this topic got moved into discussion. There is not alot of facts, nothing encouraging people.

i still tryed to give advice on how to get to items as a skiller , sadly it did not work out for you

im out, enjoy your calculations

This post was edited by sp_patl on Jun 30 2016 02:41pm
Member
Posts: 10,108
Joined: Jun 24 2008
Gold: 62.93
Jun 30 2016 02:50pm
Quote (sp_patl @ Jun 30 2016 02:39pm)
topic title is : helpful info and information

first line is : i gave up on suffing


i cannot see any useful info in here , just critisism how long it takes and people shouldnt even consider it. its not worth it and you recommend they dont even try. It is also the reason this topic got moved into discussion. There is not alot of facts, nothing encouraging people.

i still tryed to give advice on how to get to items as a skiller , sadly it did not work out for you

im out, enjoy your calculations



I actuly had fun trying to get it through ur thick skull, but u leaving also works. I reported ur ass to, u repeat urself and u started this war.
So i retaliated and got suspended which didnt bother me, but it tells me alot about you 2. Just w8 till u get higher ranks in suff. If u say ur not then gtfo and dont come back
Yall talk like yall know so much when ur just looking at robot numbers, and not a HUMAN ranking job. It might have to be sad if i gota break it down anymore which i can...10x

Member
Posts: 10,108
Joined: Jun 24 2008
Gold: 62.93
Jul 5 2016 05:12am
05:57 You have gained a rank in Transmuting proficiency. (Rank: 26)


heres my stacks...deducting some vi's from before, alrdy had some.


Magical essence VI
Skill Rank Req: 25

Quantity: 154


Rare essence VI
Skill Rank Req: 25

Quantity: 84


Mystical essence VI
Skill Rank Req: 25

Quantity: 64


Angelic essence VI
Skill Rank Req: 25

Quantity: 26



Magical essence VII
Skill Rank Req: 30

Quantity: 236


Rare essence VII
Skill Rank Req: 30

Quantity: 128


Mystical essence VII
Skill Rank Req: 30

Quantity: 74


Angelic essence VII
Skill Rank Req: 30

Quantity: 34


Helpful tip to any suffers. You want to do as many higher tiers as u can to get a higher stack when u get to that minimum required. Dont worry with IV and under to much.
Figure out what rank you want to stop at to save u alot of time and fg, in my case im guna be using level 25 magical and under essences. So i will start rerolling at rank 31 mute.


/edit just found out yesterday my minimum was magical VI, but i did get exp off of a level 10 relic item. 34 exp

This post was edited by richboy1991 on Jul 5 2016 05:14am
Member
Posts: 10,108
Joined: Jun 24 2008
Gold: 62.93
Jul 11 2016 07:13am
i am at 50% now since these 15% easier events...these are my stacks, i did increase my number of essences but ofc it cost more..Thanks for all the help every1 for my needs


Magical essence VI
Skill Rank Req: 25

Quantity: 66


Rare essence VI
Skill Rank Req: 25

Quantity: 62


Mystical essence VI
Skill Rank Req: 25

Quantity: 37


Angelic essence VI
Skill Rank Req: 25

Quantity: 18




Magical essence VII
Skill Rank Req: 30

Quantity: 74


Rare essence VII
Skill Rank Req: 30

Quantity: 43


Mystical essence VII
Skill Rank Req: 30

Quantity: 20


Angelic essence VII
Skill Rank Req: 30

Quantity: 11




Magical essence VIII
Skill Rank Req: 35

Quantity: 16
Member
Posts: 10,108
Joined: Jun 24 2008
Gold: 62.93
Jul 17 2016 09:44am
09:46 You have gained a rank in Transmuting proficiency. (Rank: 27)


this is my stacks now


Magical essence VI
Skill Rank Req: 25

Quantity: 105


Rare essence VI
Skill Rank Req: 25

Quantity: 115


Mystical essence VI
Skill Rank Req: 25

Quantity: 57


Angelic essence VI
Skill Rank Req: 25

Quantity: 25




Magical essence VII
Skill Rank Req: 30

Quantity: 133


Rare essence VII
Skill Rank Req: 30

Quantity: 80


Mystical essence VII
Skill Rank Req: 30

Quantity: 54


Angelic essence VII
Skill Rank Req: 30

Quantity: 24



Magical essence VIII
Skill Rank Req: 35

Quantity: 35



First set of stacks totaled 347 essences....second stacks = 628 minus 347 = 281..

So i gained 66 more measly essences during the event...divided into several stacks

My minimum now is level 15 angelic....which now will be harder to get magical essences


Starting new stacks again to keep track
Member
Posts: 10,108
Joined: Jun 24 2008
Gold: 62.93
Jul 28 2016 04:36pm
50.45% mute now, heres my stacks


Magical essence VI
Skill Rank Req: 25

Quantity: 19


Rare essence VI
Skill Rank Req: 25

Quantity: 16


Mystical essence VI
Skill Rank Req: 25

Quantity: 19


Angelic essence VI
Skill Rank Req: 25

Quantity: 21




Magical essence VII
Skill Rank Req: 30

Quantity: 85


Rare essence VII
Skill Rank Req: 30

Quantity: 48


Mystical essence VII
Skill Rank Req: 30

Quantity: 33


Angelic essence VII
Skill Rank Req: 30

Quantity: 13




Magical essence VIII
Skill Rank Req: 35

Quantity: 22


Rare essence VIII
Skill Rank Req: 35

Quantity: 8


Mystical essence VIII
Skill Rank Req: 35



Member
Posts: 10,108
Joined: Jun 24 2008
Gold: 62.93
Jul 28 2016 08:40pm
Did rerolling this mornin, heres my results for tier 3 - 4


TIER 3 137 MYTHICAL ESSENCES...every EE roll, EES and ML was noted

1. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+5 Intelligence
+1 Critical Strike
+1 to 15 Mana per Kill
+1% Magical Damage Reduction
+1% Heal Mastery


11. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+5 Life Regen
+1 to 8 Mana per Kill
+2% Mind Numb
+1% Armor Pierce
+1% Magical Damage Reduction...first life regen


12. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1 to 10 Life per Kill
+1% Life Steal
+2% Armor Pierce
+1% Power Shot
+6% Ice Mastery


15. Mythical lightning III
Spell Damage: 5 to 54
Mana Cost: 21

+30% Enhanced Effect
+1 to 2 Mana per Attack.....first ee roll
+1% Parry
+2% Critical Flux
+1% Mana Skin


20. Angelic lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+11 Strength
+42 Max Mana
+1% Armor Pierce
+1% Physical Damage Reduction...turned into angelic


24. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1 Critical Strike
+1 to 2 Mana per Kill
+1% Heal Mastery
+1% Mana Skin
+2% Earth Mastery...finaly rolled back in 4 rolls


26. Mythical lightning III
Spell Damage: 4 to 43
Mana Cost: 21

+4% Enhanced Effect
+90 Max Mana
+1 Critical Strike
+1 to 1 Life per Attack
+1% Parry


32. Mythical lightning III
Spell Damage: 5 to 50
Mana Cost: 21

+21% Enhanced Effect
+8 Strength
+1 Mana Regen
+1% Wind Mastery
+2% Earth Mastery


34. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+3 Mana Regen
+1% Ice Mastery
+1% Fire Mastery
+6% Lightning Mastery
+6% Earth Mastery...........quad mastery


42. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+7 Intelligence
+1 Extra Equipment Slots...first ees roll
+1 to 4 Life per Attack
+5% Heal Mastery
+6% Earth Mastery


43. Mythical lightning III
Spell Damage: 4 to 49
Mana Cost: 21

+18% Enhanced Effect
+1% Armor Pierce
+1% Physical Damage Reduction
+2% Lightning Mastery
+1% Earth Mastery


47. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1 Life Regen
+1 Mana Regen
+1 Critical Strike
+1 to 4 Life per Kill....worst roll i have ever seen
+1 Jubilance


48. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+254 Max Mana
+1% Life Steal
+2% Fire Mastery
+1% Lightning Mastery
+1% Wind Mastery


50. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1 Strength
+1 Mana Regen
+1 Jubilance
+2% Ice Mastery
+3% Lightning Mastery


52. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1% Mind Numb
+1% Armor Pierce
+1% Physical Damage Reduction...another odd crap roll
+1% Ice Mastery
+1% Earth Mastery


53. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+5 Dexterity
+174 Max Life
+1 Critical Strike
+1 to 2 Life per Attack...best mods to spawn
+1% Power Shot


58. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+13 Intelligence
+1% Experience Gained
+1 Life Regen
+1 to 2 Mana per Kill
+2% Lightning Mastery


64. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+13 Vitality
+2% Life Steal
+1% Armor Pierce
+1% Fire Mastery
+1% Wind Mastery


67. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+8 Strength
+32 Max Life
+1 Critical Strike
+1% Fire Mastery
+4% Wind Mastery


70. Mythical lightning III
Spell Damage: 4 to 45
Mana Cost: 21

+8% Enhanced Effect
+2 Intelligence
+1 to 4 Mana per Kill
+1 Jubilance
+1% Wind Mastery


72. Mythical lightning III
Spell Damage: 5 to 55
Mana Cost: 21

+32% Enhanced Effect
+1 Life Regen
+2 Jubilance
+4% Ice Mastery
+2% Wind Mastery


84. Mythical lightning III
Spell Damage: 4 to 45
Mana Cost: 21

+9% Enhanced Effect
+25 Max Life
+1% Mind Numb
+1% Armor Pierce
+1% Mana Skin


90. Mythical lightning III
Spell Damage: 5 to 58
Mana Cost: 21

+40% Enhanced Effect
+5% Experience Gained
+1 Life Regen
+1 to 2 Mana per Attack
+4% Heal Mastery


96. Mythical lightning III
Spell Damage: 4 to 46
Mana Cost: 21

+11% Enhanced Effect
+3 Vitality
+1% Experience Gained
+1 to 19 Life per Kill
+3% Ice Mastery


97. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+9 Dexterity
+4 Mana Regen
+1 Critical Strike
-2% Mana Consumption
+1% Lightning Mastery


109. Mythical lightning III
Spell Damage: 4 to 47
Mana Cost: 21

+12% Enhanced Effect
+4% Experience Gained
+1 to 2 Mana per Attack
+1 to 3 Life per Kill
+3% Glancing Blow


111. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+12 Intelligence
+20 Max Mana
+2% Experience Gained...hurts to see this
+1 to 4 Mana per Kill
+6% Mana Syphon


113. Mythical lightning III
Spell Damage: 4 to 49
Mana Cost: 21

+18% Enhanced Effect
+4 Vitality
+1 Mana Regen
+1 to 1 Life per Attack
+1 Jubilance


121. Mythical lightning III
Spell Damage: 4 to 49
Mana Cost: 21

+17% Enhanced Effect
+1% Armor Pierce
+4% Mana Syphon
+1% Quick Draw
+2% Fire Mastery


123. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+13 Intelligence
+1 Critical Strike
+1 to 2 Life per Kill
+1% Mind Numb
+3% Fire Mastery


136. Mythical lightning III....first and only ML roll
Spell Damage: 4 to 42
Mana Cost: 21

+1 Magic Luck
+1 to 11 Life per Kill
+1% Armor Pierce
+2% Critical Flux
+1% Power Shot


137. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+13 Max Life
+1% Experience Gained...LAST ROLL
+1 to 17 Life per Kill
+1% Mind Numb
+3% Wind Mastery



TIER 3 5 GODLY ESSENCES...WITH LEGENDARY LIGHT

1. Legendary lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+5 Strength
+5 Vitality
+1 to 2 Mana per Attack
+1 to 8 Life per Kill
+1% Critical Flux
+1% Mana Syphon
+2% Glancing Blow


3. Legendary lightning III
Spell Damage: 4 to 48
Mana Cost: 21

+15% Enhanced Effect
+1 Life Regen
+1 Critical Strike
+3% Armor Pierce
+1% Parry
+2% Ice Mastery
+2% Lightning Mastery


4. Godly lightning III
Spell Damage: 5 to 58...TURNED TO GODLY
Mana Cost: 21

+39% Enhanced Effect
+1 Intelligence
+1 Life Regen
+1 to 1 Life per Attack
+1% Parry
+1 Jubilance
+2% Ice Mastery
+1% Earth Mastery.....SAVING LAST AND USING 2 EPICS



TIER 3 2 EPIC ESSENCES

1. Epic lightning III
Spell Damage: 4 to 44
Mana Cost: 21

+7% Enhanced Effect
+4 Intelligence
+2 Critical Strike
+1 to 1 Mana per Attack
+1% Life Steal
+2% Critical Flux
+3% Physical Damage Reduction...TURNED TO EPIC
+1% Glancing Blow
+2% Earth Mastery


2. Epic lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+5 Strength
+2 Vitality
+73 Max Mana
+1 Life Regen
+1 Critical Strike
+1 to 7 Mana per Kill
+4% Mana Syphon
+1% Power Shot
+4% Ice Mastery



TIER 3 LAST GODLY ESSENCE

5. Godly lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1% Mind Numb
+1% Parry
+1% Critical Flux
+1% Physical Damage Reduction
+1% Glancing Blow
+2% Ice Mastery
+4% Fire Mastery
+1% Lightning Master



TIER 3 12 LEGENDARY ESSENCES

1. Legendary lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1 Critical Strike
+1 to 19 Mana per Kill
+2% Armor Pierce
+1% Critical Flux
+1% Physical Damage Reduction
-1% Mana Consumption
+1% Mana Skin


3. Legendary lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+9 Strength
+1 Dexterity
+5 Intelligence
+1 Extra Equipment Slots...SECOND EES ROLL
+1 to 3 Mana per Attack
+4% Mana Syphon
+1% Earth Mastery


4. Legendary lightning III
Spell Damage: 4 to 49
Mana Cost: 21

+19% Enhanced Effect
+11 Intelligence
+1% Experience Gained
+1% Damage Return
+1% Mana Syphon
+1% Ice Mastery
+2% Earth Mastery


7. Legendary lightning III
Spell Damage: 4 to 47
Mana Cost: 21

+13% Enhanced Effect
+1 Strength
+154 Max Life
+1 to 5 Mana per Kill
+1% Life Steal
+1% Mana Syphon
+1% Glancing Blow


12. Legendary lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+2 Strength
+8 Dexterity
+1% Armor Pierce
+1% Parry
+1% Physical Damage Reduction
+1% Mana Syphon
+1 Jubilance



TIER 3 45 ARCANE ESSENCES WITH LEGENDARY LIGHT

1. Mythical lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+5 Vitality
+41 Max Mana
+1 Mana Regen
+1 to 1 Life per Attack...TURNED TO MYTHICAL
+1% Earth Mastery


3. Arcane lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+4 Intelligence
+2 Life Regen
+1 to 3 Mana per Attack...TURNED TO ARCANE
+1% Power Shot
+1% Glancing Blow
+4% Lightning Mastery


4. Arcane lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+19 Max Life
+2% Experience Gained
+2 Extra Equipment Slots...THIRD EES
+1% Glancing Blow
+1% Fire Mastery
+3% Wind Mastery


5. Arcane lightning III
Spell Damage: 4 to 47
Mana Cost: 21

+13% Enhanced Effect
+15 Strength
+6% Experience Gained...DAMNIT
+3 Life Regen
+2% Mana Syphon
+2% Glancing Blow


REROLL USING MYTHICAL LIGHT


6. Arcane lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+15 Max Life
+1% Experience Gained...TURNED TO ARCANE
+1% Life Steal
+1% Parry
+1% Mana Syphon
+2 Jubilance


13. Arcane lightning III
Spell Damage: 4 to 43
Mana Cost: 21

+3% Enhanced Effect
+3% Parry
+2% Magical Damage Reduction
+1% Power Shot
+2% Fire Mastery
+2% Earth Mastery


19. Arcane lightning III
Spell Damage: 6 to 61
Mana Cost: 21

+47% Enhanced Effect
+5 Vitality
+39 Max Mana
+1 Mana Regen
+1% Mind Numb
+3% Physical Damage Reduction...HIGHEST EE


22. Arcane lightning III
Spell Damage: 4 to 46
Mana Cost: 21

+10% Enhanced Effect
+158 Max Mana
+1 Life Regen
+1 to 4 Mana per Attack
+1% Life Steal
+3% Critical Flux


30. Arcane lightning III
Spell Damage: 6 to 65
Mana Cost: 21

+57% Enhanced Effect
+1 to 5 Life per Attack
+1% Armor Pierce
+1% Physical Damage Reduction...NEW HIGHEST EE
+1% Magical Damage Reduction
+1% Glancing Blow


31. Arcane lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+21 Max Mana
+1% Armor Pierce...USED MYTHICAL...TURNED INTO ARCANE
+1% Critical Flux
+3% Mana Skin
+1% Power Shot
+2% Wind Mastery


35. Arcane lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1 Life Regen
+2 Mana Regen
+1 Extra Equipment Slots...FOURTH EES
+2% Critical Flux
+2 Jubilance
+1% Wind Mastery


36. Arcane lightning III
Spell Damage: 4 to 47
Mana Cost: 21

+13% Enhanced Effect
+1 to 4 Mana per Attack
+1 to 2 Life per Kill
+1 to 23 Mana per Kill
+2% Mind Numb
+1% Parry


38. Arcane lightning III
Spell Damage: 4 to 46
Mana Cost: 21

+10% Enhanced Effect
+1 Vitality
+3 Life Regen
+1% Critical Flux
+1 Jubilance
+1% Fire Mastery


42. Arcane lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+2% Enhanced Effect
+99 Max Life
+1 to 14 Life per Kill
+1% Life Steal
+1% Parry
+4% Lightning Mastery


45. Arcane lightning III
Spell Damage: 4 to 42
Mana Cost: 21

+1 Vitality
+1 Life Regen
+1 to 4 Life per Attack
+1 to 3 Mana per Attack...LAST ROLL
+1% Armor Pierce
+2% Fire Mastery


TIER 4 4 LEGENDARY ESSENCES

1. Legendary lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+123 Max Life
+1% Experience Gained
+2% Mind Numb
+2 Jubilance
+1% Fire Mastery
+2% Lightning Mastery...USED ARCANE ITEM...GUNA USE GODLY NOW
+2% Wind Mastery


TIER 4 3 GODLY ESSENCES

1. Godly lightning IV
Level Req: 5
Spell Damage: 6 to 60
Mana Cost: 29

+8% Enhanced Effect
+3 Vitality
+1 Magic Luck
+1 to 6 Mana per Attack...USED THE LEG ITEM, TURNED TO GODLY...MY SECOND ML REROLL
+1% Critical Flux
-2% Mana Consumption
+2% Mana Skin
+3% Lightning Mastery


3. Godly lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+13 Dexterity
+2 Intelligence
+191 Max Life
+1 to 7 Life per Kill
+2% Parry
+1% Critical Flux
+1% Physical Damage Reduction...LAST ROLL
+2% Wind Mastery


BACK TO LEG AGIN

2. Legendary lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+1 Strength
+66 Max Life
+2 Mana Regen
+1 to 2 Life per Attack
+5% Mana Syphon
+4% Heal Mastery
+3% Earth Mastery


4. Legendary lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+4% Experience Gained...LAST LEG
+1 to 6 Mana per Kill
+1% Damage Return
+1% Armor Pierce
+4% Critical Flux
+1 Jubilance
+8% Earth Mastery


TIER 4 8 ARCANE ESSENCES

1. Arcane lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+1 Strength
+5 Life Regen
+1% Life Steal
+2% Physical Damage Reduction
+4% Mana Syphon
+1% Wind Mastery


7. Arcane lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+41 Max Mana
+1 Magic Luck
+5 Life Regen
+2% Parry
+1% Power Shot
+2% Wind Mastery...THIRD ML ROLL


Arcane lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+3 Mana Regen
+1 to 3 Life per Attack
+2% Damage Return
+1% Quick Draw
+2% Ice Mastery
+2% Fire Mastery...LAST ARCANE



TIER 4 11 MYTHICAL ESSENCES

1. Mythical lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+10 Strength
+61 Max Life
+1 to 22 Life per Kill
+1% Mind Numb
+1% Earth Mastery


2. Mythical lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+177 Max Life
+2% Experience Gained
+1% Physical Damage Reduction...TWO TIER 4 MODS
+7% Ice Mastery
+8% Fire Mastery


3. Mythical lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+12 Strength
+10 Vitality
+6% Experience Gained...keeper
+1 to 15 Life per Kill
+1% Life Steal


11. Mythical lightning IV
Level Req: 5
Spell Damage: 5 to 56
Mana Cost: 29

+6 Vitality
+1 to 4 Mana per Attack...LAST ROLL
+1% Life Steal
+1% Parry
+1% Ice Mastery
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