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d2jsp Forums > Ladder Slasher > v1.27.0, .1 and .2 Released
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njaguar
#1 Apr 27 2013 09:58am
Group: Admin
Posts: 22,241
Joined: Sep 24 2002
Gold: 51,594.26
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Hi All,

v1.27.0 release notes
- Fish and comfreys now spawn with stats more strictly tied to the tier that spawns
* for instance, a herring should no longer spawn with sardine level stats
- The stats of fish you catch will be displayed briefly in the fishing popup window
- The +prof text popup will now display the skill being used. Eg; +5 Glyphing
- All mobs will now display their actual name, rather than a random name. Special battles will still be designated with unique random mob names
- Ice Mastery can now spawn on items
- Fire Mastery can now spawn on items
- Lightning Mastery can now spawn on items
- Earth Mastery can now spawn on items
- Wind Mastery can now spawn on items
- Element Mastery stats will increase the damage of that particular element, as well as increase your elemental resistance against damage taken for that element.
- Magic Damage Reduction will continue to be an "all resistance" style mod, and it stacks with the individual ones for defense purposes.
- If your effective element reduction total is over 100%, you will absorb the % amount over 100. For instance, if you have 105% fire mastery/MDR, you will absorb 5% fire damage.
- Evil Presence mob counts will now better reflect the party size (slightly less chance of 3 during solo, for instance)
- Only single mob Evil Presences will be allowed to spawn for new solo players to help ease them into the game. (New is defined as < 500 kills -- so this also helps with new HC characters)
- The objective Face the Evil was tweaked again to spawn for players more frequently than previously


New Monster Abilities:
- Bloodrat now has a chance to use Blood Transfusion (chance to gain temporary life steal)
- Magaton now has a chance to use Heal Twin and Critaboost (temporary +critical strike)
- Fizzypup now has a chance to use Fast Fire (double fire attack)
- Frisp now has a chance to use Flittering Flames (chance to replicate when hit)
- Tonguerus now has a chance to use Heal Frenzy


Make sure to return to the main http://ladderslasher.d2jsp.org portal and reclick your desired game size to get to the 1.27.0 version.

Much more to come, hopefully soon, getting more pieces done towards some longer term goals. This is a fairly big step in that direction.

Thanks
njaguar
#2 Apr 29 2013 06:20am
Group: Admin
Posts: 22,241
Joined: Sep 24 2002
Gold: 51,594.26
Trader: Trusted
v1.27.1 release notes
- Slightly increased the odds that more stats will spawn on items (eg, arcane, unique, etc)
- Fish auto stacking now works with suffussenced fish
- Fixed a client side display bug with fishing and combat (would should +fishing for weapon/charm proficiency gains if you left the fishing window open during a fight)
- Fixed a bug where using an accessory charm could result in grossly high or low damage amounts
- Torrentile now has a chance to use Torrential Twisters (multi-shot wind attack)
- Moltengrabba now has a chance to use Fire Inside (temporary +fire mastery)

Please note that you may need to refresh/clear cache on your browser to ensure your client reads v1.27.1 at the login screen.
njaguar
#3 May 2 2013 08:33am
Group: Admin
Posts: 22,241
Joined: Sep 24 2002
Gold: 51,594.26
Trader: Trusted
v1.27.2 release notes
- Client now more accurately calculates hp/mp regen
- Client now more accurately calculates and displays damage/heal ranges to include proficiency and + % mastery bonuses
- The combat idle protection feature has been adjusted to move players to town rather than disband their group
- The objective A Pinch of Evil has been tweaked to spawn a bit more frequently for players
- Mobs that duplicate/call for help will now spawn in random locations rather than sequential
- Fixed an issue where a client could be disconnected due to inactivity at the character select/creation screen, or master quest
- Added more preventative drag/drop reset capabilities to master quest screen -- in the event your key is "stuck", try clicking the key again, or the door
* I still have yet to be able to reproduce this a single time, so hopefully this resolves the issue on the rare occasions it occurs for some people
- Dunebug now has a chance to use Focused Inner Shell (temporary +heal mastery)
- Darknice now has a chance to use Mana Drain

Please note that you may need to refresh/clear cache on your browser to ensure your client reads v1.27.2 at the login screen.
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