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d2jsp Forums > Other Games > Path of Exile > How Many Orbs You Need To Get What You Want > A Bit Math For You All
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Feb 18 2013 09:46am
- What's the chance to my gf get pregnant after unsafe sex?
- Two possibilities. Yes or no. 50%

:rofl:

Well okay, I guess I just failed. Shame :(
Maybe I will read through some details and repost it correctly
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Feb 18 2013 11:24am
THIS SHOULD BE STICKIED!
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Feb 18 2013 11:33am
Quote (Minhtri008 @ Feb 18 2013 12:24pm)
THIS SHOULD BE STICKIED!


in the trash

its useless and incorrect
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Feb 18 2013 12:22pm
You failed but its only because there are other hidden modifiers like armor type for socket colors for example.
If it was just the basic math you would be correct
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Feb 18 2013 12:39pm
For all we know, according to ggg, the chance of getting a 5l is 1/70 and 1/300 for 6l. So your chance of rolling a 5l with x fusing orbs is (1-(1-1/70)^x)*100% and for a 6l it is (1-(1-1/300)^x)*100%.
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Feb 18 2013 12:40pm
Trying to roll blue sockets on an Armor+Evasion piece of equipment for example, each socket has roughly 10% chance to roll blue but 45% chance to roll red and 45% green. I would guess for a non-hybrid piece, like just Armor, it's something like 60%/20%/20% but I haven't burned as many chromatics on those so I'm not sure.
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Feb 18 2013 12:48pm
I have burned about a hundred chromatics to get BBGR on a pair of pure armor boots.
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Feb 18 2013 02:13pm
lol so much time spent on this and all wasted cus you didnt bother to do 10 minutes of google searching first
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Feb 18 2013 02:43pm
i didnt read all but for exemple when u use chromatics, and item is pure dex it has more % to has all green slots. the percent for all blue is maybe 0.0000000001 % as u notice while using orbs most of them will be porobalby 4/5 green
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Feb 18 2013 07:51pm
Figuring out the aproximate values for colour afinity shouldn't take that many chromatics. Let G be the probability that a pure dex item will roll a green socket and g be the probability that it will not roll green. Your values should be getting good when G*g*N = 5 where N is the amount of tries needed. Just to take a some numbers, if the probability that an evasion piece rolls green is 70%, you would need about 24 tries to start seeing the aproximate values. If the percentage is higher you need more tries ofc :) With 4 sockets on a lot of items, if we can make the assumption that each socket is rolled individually, then you'd only need a 4th of those tries in actuall croms :)
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