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d2jsp Forums > Diablo II > Diablo 2 Discussion > Player vs. Monster > Best A2 Merc Gear > Yep
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Aug 2 2012 03:12pm
Consider everything eth
What do you think is best?
Helm: Andys, Gaze, Dream, COA, Guillaumes Face, Tal Mask etc
Armor: Fortitude, Stone, Shaftstop, Guardian Angel, Duress, CoH etc
Weapon: Insight, Infinity, Tomb Reaver, Bonehew, Pride, Doom, BotD etc

Ofc insight/infinity depends alot on char/build.
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Aug 2 2012 03:45pm
i like andy + forty as armor and helm
just awesome stats and not too expensive

though i did use bramble on my merc once, for a summoner necro

weapon is completely depending on the char imho
insight/infinity for casters, ofc infinity for more elemental dmg based casters
for windy i'd take reapers toll, cause of the curse that lowers physical resist
on summon necro i allmost allways use pride
pride maybe for other mellee based char's as well, but then an act 1 faith would possily be better
and for MFBarb i used botd for the big dmg so my barb only had to use warcries and find item

so yeah.. pretty much depends on what character you are using...
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Aug 2 2012 04:01pm
i prefer andys, stone and insight. also like forty but stone is a bit cooler and less expensive
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Aug 2 2012 05:53pm
Quote (Vilpin @ Aug 2 2012 10:12pm)
(...)

Ofc insight/infinity depends alot on char/build.


All depends on char/build (and budget, and purpose). Be more specific.
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Aug 2 2012 06:14pm
Quote (feanur @ Aug 2 2012 11:53pm)
All depends on char/build (and budget, and purpose). Be more specific.


Ok then:

What is best for light sorc
What is best for hdin
What is best for summoner
What is best for java
What is best for trapper
What is best for (insert build here)
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Aug 2 2012 08:28pm
Quote (Vilpin @ Aug 3 2012 01:14am)
Ok then:

What is best for light sorc -> Infinity -10WSM weapon / Andariel ias-fr / Fortitude
What is best for hdin -> Reaper / Guillaume's / Treachery
What is best for summoner -> Pride / nothing special / nothing special : for skelemancer ; Infinity / Guillaume's / Fortitude : for explomancer (assuming both have Fanatism from another source)
What is best for java -> see light sorc
What is best for trapper -> see light sorc
What is best for (insert build here)


my preferences...

This post was edited by feanur on Aug 2 2012 08:28pm
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Aug 2 2012 08:34pm
I don't understand how you can prefer that setup on a hdin ^^
Imo: Fortitude, Insight, Andys is best

and for skelemancer you should use Pride for conc aura and ofc Might a2 merc
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Aug 2 2012 08:45pm
Quote (Vilpin @ Aug 2 2012 07:14pm)
Ok then:

What is best for light sorc Infinity GT -10WSM weapon / Andariel ias-fr / Treach
What is best for hdin  Reaper / Guillaume's / Treachery, for the lazy Insight GT w/ Andy's hat is handy.
What is best for summoner General pvm , Self wield beast , insight iron golem with Infinnity Might merc. If your spendy Pride golem would bet even better damage.
What is best for java "See Light Sorc"
What is best for trapper "See Light Sorc"
What is best for.



If your still mfing then, Obediance, Non eth reapers,Insight and Lawbringer along with eth Kelpie's/bonehews/hone are your bread and butter Merc sticks.

Strategy and Guides > Extensive Mercenary Builds Guide > By Synonym
http://forums.d2jsp.org/topic.php?t=42086445&f=87

imo

This post was edited by Master_Zappy on Aug 2 2012 08:45pm
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Aug 3 2012 05:05am
Quote (Vilpin @ Aug 3 2012 03:34am)
I don't understand how you can prefer that setup on a hdin ^^
Imo: Fortitude, Insight, Andys is best (...)


Because hammerdin's merc is useful only to kill magical immuned by himself. He cannot help to pierce magic resistance (unlike infinity merc for light char).
So you want a high physical damage ouput on your merc. That's why Reaper (decrep/leech) + Guillaume's (CB/DS) + Treach (ias).

Notice that Insight on merc is mainly a waste (imo) since you have native meditation + redemption (or on your CtA).
Also notice that hammerdin provides a high level concentration, that's why treachery is more helpful than fortitude.

Quote (Vilpin @ Aug 3 2012 03:34am)
(...)
and for skelemancer you should use Pride for conc aura and ofc Might a2 merc


Exactly what I said (yes Might merc, was obvious?).

Quote (Master_Zappy @ Aug 3 2012 03:45am)
If your still mfing then, Obediance, Non eth reapers,Insight and Lawbringer along with eth Kelpie's/bonehews/hone are your bread and butter Merc sticks.

Strategy and Guides > Extensive Mercenary Builds Guide > By Synonym
http://forums.d2jsp.org/topic.php?t=42086445&f=87

imo


On "low %ed" merc (like holy freeze, with only ~260%ed from strength + jab), fortitude has a better output than treachery.
And the extra %lr seems to be designed for killing light immuned (most of them deal light damage, like Lightning enchanted uniques, souls...).
Infinity merc are immuned to hostile conviction (except Uber Meph), so they don't need any stacked res. Plain 25-30@res > hypothetic 60@res.

For Might merc (~460%ed total on jab), treachery indeed is not far from fortitude (but still slightly weaker), and much cheaper.
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