new additions:
http://skyrim.nexusmods.com/downloads/file.php?id=8058 skyrim open cities, awesome! no more loading when visiting cities, every city will eventually be like morthal or falkreath. And if we get the same kind of smart modders as in oblivion, that will also mean easier means of putting secret exits and entrances to walled cities for wanted criminals.
playable child and dremora races
http://skyrim.nexusmods.com/downloads/file.php?id=817 Play as a dremora, or a kid! totally awesoime, and imho the best dremora race mod
Draugr summons
http://skyrim.nexusmods.com/downloads/file.php?id=8245 Now you can summon any type of draugr
kill them generals!
http://skyrim.nexusmods.com/downloads/file.php?id=8060 This unflags all the generals/legates from stormcloak/imperial camps scattered through skyrim once you finish the civil war quests. rikku and galga stay essential
height adjusted races including giants
http://skyrim.nexusmods.com/downloads/file.php?id=7587 the main feature for me is that now giants are much taller than they used to be, looking like real giants instead of tall guys. you have the option of downloading only the giants height fix
Playable space marine race
http://steamcommunity.com/sharedfiles/filedetails/?id=7861 Interesting
Faster horses
http://steamcommunity.com/sharedfiles/filedetails/?id=7558 Horses now run 38% faster and gallop 54% faster. I could see myself using that and no fast travel together
The last 2 are from steam's steamworks website, the game's now official and integrated mods portal. Official and integrated, yet quite awkward to browse, as you can't download or install from web, and there's no option to search precisely by name
This post was edited by StephanePare on Feb 8 2012 10:26am