Hi !
Those days I saw many topics about mage , So I Decided to make my own guide to help new players !
Firstly, I have to tell you that english isn’t my main langage, so don’t be too severe.
Now The Guide, I hope you’ll enjoy it guys..PointsMage start with :
Strenght : 20
Dexterity : 50
Intelligence : 60
Vitality : 20
Stat Points Remaining: 10
Put your first 10 point into Vitality, because when you are high level ( 60+ ) monster can critical until 1000 damage so you need some life. So now you haveMage start with :
Strenght : 20
Dexterity : 50
Intelligence : 60
Vitality : 30
Edit : You can also put all your 10 points into Intelligence but I tried this build too and I really prefered the vitality build, but it’s your choice. From Level 1-71 : You put all you points into IntelligenceItemsMage can only wear Robe, Staff And DaggerFrom Level 1 – 20.. MeleeFrom Level 1-20 to attack with your weapon, I you have correct gear you can do it without regen.. So it’s really fastWeapon : Must have Enhanced Effect
Armor : Dexterity, Strenght or Life per Kill
Charm : Dexterity, Strenght or Life per Kill
Example :
Rare iron dagger
Level Req: 5
Damage: 36 to 63
+98% Enhanced Effect+2% Mind Numb
Magical tattered robe
Defense: 0 to 1
+39 StrengthMagical lightning I
Spell Damage: 1 to 18
Magic Cost: 5
+1 to 171 Life per KillWith this build I’m doing 1-20 without regen
From Level 20-71 ..CasterNow the real part, you attack with your charm so you need many Enhanced Effect on your charm and your weapon and armor only use to enhanced the damage of your charm. If you can find a weapon with enhanced effect it’s nice because when the monster is slow in life you can hit him with your weapon so you don’t use mana.Weapon : Intelligence, Enhanced Effect, Magic per Kill,
Armor : Intelligence, Magic per Kill,
Charm : Must have Enhanced Effect
Example :
Mystical sapphire dagger
Level Req: 30
Damage: 41 to 72
+45 Intelligence+1% Physical Damage Reduction
+1% Magical Damage Reduction
Rare seamist padded robe
Level Req: 30
Defense: 0 to 23
+45 Intelligence+2 Critical Strike
Arcane fire IX
Level Req: 30
Spell Damage: 112 to 299
Magic Cost: 85
+126% Enhanced Effect+2 Dexterity
+34 Intelligence+1 Magic Luck
+1 Critical Strike
+1% Magical Damage Reduction
With this build I’m doing about 250.000-333.000 before I must have to regen.Regen PartBetween Level 20-65 you just have to regen you mana so buy mana regen items.. Mana/Life in the same charm is just amazing but really expensive..
If this guide can help some players it’s perfect..
And don’t forget Mage is the Char
This post was edited by Duff360 on May 8 2008 09:30am