Yo.
Here is a guide for psn dagger SIN.
For a psn dagger sin its nice to have alternative attack ofc. But since cubecast claws and such is so high boost to your damage its hard to use an widowmaker as well, but you may do so by sacrificing 2 skillers in inventory.
But mainly we will focus on LS and MB as that secondary attack until we can land a safe psn dagger hit.
Gear is fairly simple and obtainable:Main wep:Fanged knife or alternative -20WSM dagger.
Important stats: lvl 8 psn dagger chargets, 40ias, fool's
Nice adds: 2 soc, ED%, AR etc.
Shield:Jmod: 4 x psn facets
Helm:Griffon soc 5/-5 light
You may also have one 'cham'
Gloves:Trang oul's
Ring 1:Raven
Ring 2: 10fcr/ar/dex/mana/@/lvl 5 poison dagger charget's
Soj
Carrions
Dwarf
Ring 2:Wisp
Soj
Carrions
Dwarf
Boots:Shadow dancers
Hotspurs
Gores
Ammu:Highlord (if you struggle with resist or anything, you may use a crafted ammu, you may also go 102fcr breakpoint with that ammu and 2 fcr rings)
Armor:Enigma MP
Offhand wep:Call to arms (No shield due to cube space)
Invetory:Torch
Annie
Cube: Mara, 2 sojs, demon limb and ideally 2 x 6venom/6fade/2 facet claws, but see what u can afford/get ur hands on
8 x shadow skillers life
9 x life/5@ scs (you may want some 20/17mana scs
Skilling:20 ls
20 shock
20 charget sentry
20 venom
Fade until lvl 42 with cubecast
1 dragon talon
1 shadowmaster
Remaining to Mindblast
WE DONT WANT Bladeshield on this build
The reason is that Venom has a huge dps, but low final damage. So if venom fueled bladeshield hit enemy while he is affected by poison dagger it may override the poison dagger damage.
Same with Kick, and maby even SM. I can do the calc later.
Statting:Strenght until you can wear Shadow Dancers.
Dex = Enought to get MB with Jmod.
VIta = Rest
Ene = None
Performance and stats:Poison dagger damage: 65k Over 5,2 seconds (9FPA, requirement 40ias) Attackrating on this build with perfect Raven etc: 15k
-30 to enemy psn res if 2 facet in knife
LS damage: 1-8k (9fpa)
Around 3,5k life without the oak.
Oak
20% light abs
65fcr
30fhr(27 break)
50% DR
Max block
75@
A little low on mana.
https://maxroll.gg/d2/d2planner/ma3gf0v5Other players have -100 PLR in hell.
So damage vs 75PR enemy would be:
PoisonDamage*0,17*(1-(PR/100))*(1-(PLR/100)) = Output damage.
65000 * 0,17 * (1-(75/100)) * (1-(-100/100)) = 5525 life lost over 10,4 seconds
We also have -30 enemy poison res which affects both PR and PLR.
However, some enemies may bring heavy PLR geat etc, so in that case we focus on LS damage. Thats also the case if u struggle to land hit vs enemy due to HIGH defense.
But there are swaps thats can be made to change ur setup depending on enemies.
So lets have some look at swaps:VS cold: Jmod or Regular 4 soc monarch with 4 x 40cr jools. Alternative a Stormshield with Cold/add jool. You may also change charms for CR. You may also use rare 3resi boots. You can even do dual raven.
Vs light: We already have wisp which is fine. You may also add a 3rd griffon with LO. Or you might want to use a Phoenix shield. You may have a fcr ring with massive LR and a Diadem with massive LR if need stack. You may also use rare 3 resi boots.
VS fire: We have HOTs or Phoenix shield for that. Just remember to have Some FHR charms when hots (2 x 12fhr skillers and 1 x 5fhr sc for 27 break)
Vs poison: Sands. I think that should be enought. NN overabsorbing poison.
Full trap or Trap + Kick C/C:There is nothing wrong with dual trapper claws. You may have those availeble if u want as well. I just dont see much need for a Chaos, due to low CM. But can be used if u want to mix it up vs LOW def chars.
Best would be a kickclaw thought:
2sin, 3ls, 40ias, 5ctc amp, BERBER + Offhand trapclaw.
Now, lets say enemy has way more light absorb and psn absorb than he should there are other ways as well.
Widowmaker can be done. In that case we just do this:If swapping to main wep side prior to arrow impact the arrow will recieve benefit from wepon and shield.
Setup to break psn res and PLR with bow: Put Death Web 'UM' + Shield of choice(stormshield or facet jmod or even Swordbackhold's for OW, keep cta in inventory instead of 2 skillers and Widow Offhand. Run bos if relevant for better bow speed. Can also kick with huge psn damage and OW with widowmaker.
Knife can also spawn with Lower Res charges (-43 enemy res), a bit bm. And Ring/ammu/diadem can spawn with up to lvl 5 psn dagger. So you may use LR to break both LR and PR, and still have a 50k psn dagger availeble.
The next setup is based on physical damage on both BOW and Kick and Psn dagger:
Eth Fleshripper Zod, or None Eth fleshripper LO or BER + Phoenix
Widowmaker
Gore
Trang's
Arach
HL
Griffon 'cham' or Guillaume cham
fcr ring: 10fcr/adds/lvl 5 psn dagger(don't need the fcr, but can be nice incase u ever want to use guillaume or Visio diadem)
Wisp
This setup gives:
85% deadly strike
40% CB
60% OW
Without precasting again with 2 less psn skills and checking 100% accurate the psn damage on this psn dagger will be around 30k
The physical direct damage will be: 689-2662 with 85% DS and 10 FPA. You may run BOS and increase ur FPA ofc. Next breakpoint is 40ias without bos (you have 20)
https://maxroll.gg/d2/d2planner/w03ga0vaSo lets just list all stashed gear, everything included from FUN to neccesary abs etc. This is additional items u can have appart from gear in main section.Trap/Trap-Kick Main claw
Trap offhand claw
-20wsm knife 40ias/LR charges/Fool's/ideally 2 soc
Widowmaker 'Shael'
Eth Fleshripper 'Zod'
Phoenix
Stormshield
Jmod 160CR/adds
Swordback hold's 15ias/15@ or Eld or whatever u like.
Gore riders
Sands
Hotspurs
30frw/3resi boots
2 Ravens
Dwarf
Carrion
10fcr/psn dagger/adds ring
2/20/2Visio diadem
Griffon LO
Griffon Cham
20ias/10cb/adds gloves
Guillaume 'cham or 15ias/15@'
Trap skillers
2 x Shadow 12fhr
1 x 5fhr/5@ scs
20/11cr scs
This post was edited by gel87 on Jun 19 2024 03:50am