Quote (BlakeXeal @ Sep 26 2023 02:40pm)
No, whatever you're reading is wrong. WoW subscriptions at their peak, as in best of all time were close to 13 million. That was during the original release of WOTLK. Currently sites are releasing false information, probably to help bolster subscription numbers. Blizz is known for peddling fake numbers for marketing strategies. Nobody wants to join a dead game for example. However, there are actual data scraping addons that have determined subs for a while now. They're somewhere under 2 million last I checked. Probably closer to 1.5 since people were bored with the current tier of WOTLK classic content.
You also have to keep in mind they lost a massive amount of subscriptions when their deal with NETEASE fell through. WoW had to exit the China market entirely.
Even then you're still top dog or right next to FF14. I see no reason to go F2P when you're still top dog. I don't think there's any expectation that population would remain that high when if we're being totally honest there was no competition back in the early 2000s and even up to WOTLK. Maybe Rift gave them some for a very brief moment but I can't recall a single good MMO from that time.
Today you have a few decent ones and I'd say a migration as a whole from the MMO genre. Boomers perhaps like us still want to work twords something but the newer generation of gamers appear to want much quicker satisfaction with short rounds that reward you. Like battle royal style games. That does not lend itself well to MMOs in general. This post was edited by SBD on Sep 26 2023 11:55am