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Jun 14 2023 04:40am
Quote (hasteful @ Jun 10 2023 05:00pm)
Seems like a good place to complain hahaha…
Just got ambush at lvl 60, 3 EPs. Used a multi strike first thing to help determine which ep to hit first.
#1 dropped nothing
#2 dropped a magical T2
#3 dropped a magical T1

😡


Ambush always have t1 drops don't know why
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Jun 14 2023 04:55am
Quote (tor_zero @ 14 Jun 2023 22:40)
Ambush always have t1 drops don't know why


My assumption: I personally think that you need to confront "Ambush" as a Dual character build. A class that can deal high Physical and Magical damage. Now, you may get better drops because the kill speed has been increased... the Hit points Ambush has is pathetically high for Melee, similar to Sneaky, so if you have casting, it could make it faster and smoother... however, this is just hypothesis at this time.
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Jun 14 2023 07:25am
Basically no one knows except for the actual creator of this game. And he will never tell us.
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Posts: 38,026
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Jun 15 2023 02:05am
Quote (Light_Prince @ 15 Jun 2023 01:25)
Basically no one knows except for the actual creator of this game. And he will never tell us.


And the other people that he contracted to code the game per his request, yet, some of the coding gets corrupted by other coding, and thus bugs are created, and then they (the coders) have to figure out the bugs and fix them, however, what they think they have fixed can also be a hindrance to the past coding... example: Previously to some coding, you could complete a catacomb and the Map drop would not have a "5 second counter" for it to disappear if you sat in game on the last square without pressing Engage.

Thus, coding changed things that Maps will have a 5 second counter upon entering that last space even if you do not Engage.

I had this argument years ago in the Events thread that they changed it. But of course, they denied it.
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