Quote (chum @ 28 May 2023 17:47)
Tbh it makes alot of sense and rewards offensive play.
Generally anything chasing an opponent will also get the first kill and deserve the win.
At hld this is different as every char teleports.
Here are a few examples......
You're a barb, you play perfectly and chase/predict a blizz sorcs gameplay. After 4-5 min you kill the sorc with 100life to spare. You die to a cold facet xD
Edit: atm cold Facets are banned on mld blizz, but you get the idea.
A hammerdin plays super aggressive and places hammers around a trapper (perfectly). The hammerdin has taken alot of dmg whilst engaging. He kills the trapper first and survives with 50 life.... or does he? Boom a last ditch lightning sentry kills him on route to town :wallbash:
True story man