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Apr 9 2023 07:58pm
Quote (mang0nada @ 9 Apr 2023 16:17)
Maybe instead of +1 to a proficiency maybe just 10% of current progression?


this, but maybe +1% instead of +10% or +1 whole prof. Even with the rare drop rate, the prices would be crazy on certain pots if the gain was too high.
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Apr 9 2023 08:15pm
Quote (0ppressed @ 10 Apr 2023 13:58)
this, but maybe +1% instead of +10% or +1 whole prof. Even with the rare drop rate, the prices would be crazy on certain pots if the gain was too high.


Here is a different option:

Potion: Gain 10% (up to 50%) more Prof Gain for weapons. (forgot the wording from the Event mod, but like the Event mod).
... Basically instead of max 10 Prof point gain, the 10% = max 11 prof point.

EDIT: let them stack with the Event... so a +50% prof gain Event with a +50% prof gain potion will have a maximum of 20 prof gain per wave.

This post was edited by izParagonzi on Apr 9 2023 08:16pm
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Apr 9 2023 08:27pm
Quote (izParagonzi @ 9 Apr 2023 21:15)
Here is a different option:

Potion: Gain 10% (up to 50%) more Prof Gain for weapons. (forgot the wording from the Event mod, but like the Event mod).
... Basically instead of max 10 Prof point gain, the 10% = max 11 prof point.

EDIT: let them stack with the Event... so a +50% prof gain Event with a +50% prof gain potion will have a maximum of 20 prof gain per wave.


the code would have to be modified for potions, to act like glyphs though in that instance?
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Apr 9 2023 08:30pm
Quote (0ppressed @ 10 Apr 2023 14:27)
the code would have to be modified for potions, to act like glyphs though in that instance?


It isn't a Glyph coding.

The coding exists with Events, thus, it can be added to a Potion. The glyph concept you are talking about refers to "Emblem" and a glyph.

I could be wrong, but a Potion can stack anyway... +1 Strength x 20 potions = +20 strength, so with the Prof gain, it could still stack.
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Apr 9 2023 11:25pm
Yes
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