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Jun 4 2026 11:01am
can someone help me with detailed explainations on how to build a abyss warlock for pvp specifically?

let me know thank you.
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Jun 4 2026 08:52pm
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Jun 5 2026 05:16am
like blizz, but with damage sharing and summons.
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Jun 5 2026 04:27pm
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Jun 6 2026 01:06am
This build is completely broken in PvP. You can 1v7 with it. My advice is that if you must play warlock in PvP rather focus on a GM build until, hopefully, abyss is patched.
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Jun 6 2026 08:44am
my guess would be
max abyss and synergies
max barrier thing (blade warp?)
max consume
a few demons as meat shield

hellwarden
void abyss dagger
mephisto book
horazon gloves boots
sling
opalvein
+2 amu
eni
gheeds belt
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Jun 8 2026 02:40am
This build is completely broken in PvP. You can 1v7 with it. My advice is that if you must play warlock in PvP rather focus on a GM build until, hopefully, abyss is patched.


Most builds can do 1v7, it depends on player skill. But d2r tried to change this, like any modern game does.
At least they don't use live algorithms to mess with your damage/hitreg etc like online fps does. Because thats the biggest cancer online gaming has ever seen.
No wonder games like cod loose 60% of its current playerbase every year.
Wierd CS2 has so high numbers, because it exists there as well.

People that spray chest/random body hitareas notice less.
High KD/Winratio = strict SBMM
High headshot% / High risk-high reward setups = Live nerf of hitreg/damage/hitpoints/hitbox sizes/flinch/messing with projectiles etc...
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Jun 8 2026 08:27pm
No, play something gm
Member
Posts: 87,492
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Jun 8 2026 08:28pm
Most builds can do 1v7, it depends on player skill. But d2r tried to change this, like any modern game does.
At least they don't use live algorithms to mess with your damage/hitreg etc like online fps does. Because thats the biggest cancer online gaming has ever seen.
No wonder games like cod loose 60% of its current playerbase every year.
Wierd CS2 has so high numbers, because it exists there as well.

People that spray chest/random body hitareas notice less.
High KD/Winratio = strict SBMM
High headshot% / High risk-high reward setups = Live nerf of hitreg/damage/hitpoints/hitbox sizes/flinch/messing with projectiles etc...


Warlock is something else though, have you dueled it?
Member
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Jun 9 2026 12:12am
Warlock is something else though, have you dueled it?


No :P

Looks rediculus though.
4,4k instant magic damage
7,5k twice

Thats 19,4k damage with zero effort to hit, pull effect, while at the same time have massive survival gear, summons, absorb damage in general and damage sharing xD

Based on what i tried in d2planner xD
https://maxroll.gg/d2/d2planner/0idwz0ju

Edit: Had to forgot to add jewel in shield:
https://maxroll.gg/d2/d2planner/0idwz0ju

Now:
4,8k + 2 x 8k.
Thats 20,8k damage per cast.

So if enemy has horazons boots its:
20,8 * 0,17 = 3,56k life per cast.
Because the build subtract 30 magic res from enemies.

This post was edited by gel87 on Jun 9 2026 12:18am
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