I mean, what are the odds that even happens? Any mathematicians around?
meh not a mathematician by any means, but fun thing to calculate.
someone much better with math than me and a PhD in d2 mechanics can probably help but here’s what I came up with
Dual claw setup at max IAS breakpoint:
- Main hand: hit check every 4 frames
- Off-hand: hit check every 4 frames (at 8th frame checkpoint + beyond)
- Combined: ~12.5 attacks per second (game calculates frames @ 25fps)
hard to fully calculate cause I don’t think anyone whirlwinds for 10 seconds at a time (I hope not at least) but for the sake of it let’s just assume it gives you 125 total hit checks // Each has 1% chance to proc lvl 15 Fade
Probability of at least one proc:P(proc) = 1 − (0.99)^ 125 = 72%
[ added a space so I don’t tag someone after the ^ ]
basically any sequence lasting 10+ seconds, you’re more likely than not to overwrite your main Fade at least once
other situations from the same formula just more tailored. I’d assume each ww is like 2secs so like 25 hits = 22% proc chance for fade override
Code
|Duration|Total Hits|Proc Chance|
|--------|----------|-----------|
|2 sec |25 |22% |
|5 sec |62 |46% |
|10 sec |125 |72% |
|20 sec |250 |92% |
edited for typo
This post was edited by Sn0 on May 16 2026 02:37am