Mmh just checked maxroll again
It's the other way around...
they show that +% magic is not working on FoH, but -% magic res is working
but it doesn't make sense at all, cuz they show it as if FoH was reduced by magic res (it is not)
so it's all messed up and we can't base anything on that
Logically, -magic res shouldn't work
but +% should work
the exact opposite that maxroll is showing
if no ones comes with some verified data, I'll try to find some time to test it properly in the next few days
Thanks again
Just realy like the style of foh and it is so good in huge density. But as soon as groups get small it’s kinda weak . Hammer would help a lot there and also kills beasts.
Sorry for offtopic, won’t have access to my pc for a while and can’t test

but got some more hybrid questions:
- is it possible to cast a hammer in the 0.4 sec delay window at 125 fcr without decreasing foh uptime? That would make for a high octane playstyle for sure
- if magic stuff won’t work with FOH , is there a world where you can build an lightning hybrid?
Would try to get a scepter with + 3 to FOH to build cta , giving you a + 4 foh stick on your cta swap to cast it and a fully free second weapon slot.
Since holy shock is an actual synergy to the lightning part of FOH you could go infinity merc, cast FOH on cta slot , and go meele on second slot with zeal and holy shock, using grief or crescent moon to kill smaller groups and animals. Hard solving ar and stuff I guess then , but that would be kinda cool . Hardly worth it I think but maybe someone has tried this