I could write a very detailed guide on zon's skills that almost no one understand correctly : strafe and fend
About :
next hit delay
target size and pass through frames (which change the NHD and min/max number of hits)
tile positioning
single/multi targets VS skill level
client side VS server side animation and all it involves
full breakdown of the maximum attacks per second (which can be faster with less attack speed)
tips & tricks
Full build guides for physical bowzon and fendzon (starter, budget, standard & BiS)
That would include images, charts and at least 1 hour read time.
My price : 5,000 fgs